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Posted: 09/15/2014 by RawmeatCowboyAnnouncements

 

RUMOR - Tech-savvy Smash Bros. 3DS fans hunt down interesting roster/stage navigation elements that may point to more content



Well, those two buttons aren't anything special to look at, are they? Depends on who you ask, because the icons are getting Smash Bros. 3DS/Wii U fans pretty excited.

Those with technical know-how have been poking around the Japanese release of Smash Bros. 3DS and managed to find those icons above hidden away in the game's code. The icons pair up with the character select and stage select screens. Why is that a big deal? It would seem to indicate that there will be more than one page of characters/stages to choose from. Obviously that's not the case right now, but with speculation ripe concerning DLC, it looks like we might have some pretty interesting evidence. Thanks to Chaoxys for the heads up!

Link

Super Mario Spikers - A lost Mario sports game


Direct link here (thanks Rosa!)

This week's North American downloads - September 18 (Smash Bros. 3DS demo, Theatrhythm and more)

REDMOND, Wash.--(BUSINESS WIRE)--This week's Nintendo Download includes the following featured content:

Nintendo eShop on Nintendo 3DS
Super Smash Bros. for Nintendo 3DS - Free Demo - Nintendo 3DS owners can download a free demo for the upcoming all-star fighting game in the Nintendo eShop starting at 9 a.m. PT on Sept. 19. This demo includes five playable characters (Mario, Link, Pikachu, Villager and Mega Man), one stage (Battlefield) and the ability to compete in local multiplayer matches with fellow Nintendo 3DS owners who have downloaded the demo to their systems. A Nintendo Network ID is required to download the demo. For more details about the game, visit http://www.smashbros.com/us/.

THEATRHYTHM FINAL FANTASY CURTAIN CALL - Featuring new Versus and Quest Medley Modes alongside 221 songs and more than 60 characters from the Final Fantasy series, THEATRHYTHM FINAL FANTASY CURTAIN CALL is now available, exclusively for Nintendo 3DS.

Cooking Mama 5: Bon Appétit - Conquer the kitchen as you bake, batter and roll 60 of Mama's favorite oven-fresh meals and tasty treats. She also needs your help with 30 fun new activities like feeding kittens and running the burger shop.

Virtual Console on Nintendo 3DS
Legend of the River King 2 - An angel appears to you and your brother, asking you to track down the River King and the Sea King, the biggest fish in the world. But before you're ready to begin the search for the elusive water beasts, you'll need to score smaller fry to feed yourselves and save up to purchase better tackle and rods. With all manner of angling to enjoy, from freshwater fly-fishing to deep-sea trolling to collecting a variety of insects and plant life, you'll have hours of fun in this role-playing adventure.

Virtual Console on Wii U
Wild Guns - Blast your way through villainous outlaws, diabolical robots and towering, screen-filling bosses either by yourself or with a friend at your side in the Super NES classic, Wild Guns. You'll need a sharp eye and quick-on-the-draw reflexes, but fortunately, you've got plenty of moves to help you survive the hail of bullets heading your way. You can dive-roll, jump, double jump, rope enemies with a lasso and clear the screen with explosive special attacks. Blast apart just about everything in the environment to find guns, bombs and other hidden power-ups. It's up to you to bring justice back to town - or whatever's left of it when the smoke clears.

Nintendo eShop Sales
A new batch of deals has been added to the Super Smashing Sale! Save up to 39 percent on select games starring fighters from the upcoming Super Smash Bros. for Nintendo 3DS game. This week includes veteran fighters Pikachu, Samus and more. Check out the deals at http://www.nintendo.com/eshop/offers.

Moon Chronicles and Mutant Mudds from Renegade Kid are on sale until 8:59 a.m. PT on Oct. 2 in the Nintendo eShop on Nintendo 3DS.

Shin Megami Tensei IV, Conception II: Children of the Seven Stars and more ATLUS games will be on sale at 9 a.m. PT on Sept. 22 through 8:59 a.m. PT on Sept. 29 in the Nintendo eShop on Nintendo 3DS.

Strike Force Foxx, Coaster Creator 3D and many other fun Big John Games are on sale in the Nintendo eShop on Nintendo 3DS for up to 50 percent off. This offer is valid until 8:49 a.m. PT on Oct. 2.
Classic Games Overload: Card & Puzzle Edition is 50 percent off (reduced from $29.99 to $14.99) until 8:59 a.m. PT on Oct. 6 in the Nintendo eShop on Nintendo 3DS.

Coming soon:
Hyrule Warriors - Sept. 26 (Nintendo eShop on Wii U)
Mario Golf: Advance Tour - Sept. 25 (Virtual Console on Wii U)
Castlevania: Dracula X - Oct. 2 (Virtual Console on Wii U)

Also new this week:
Arrow Time U (Nintendo eShop on Wii U)
SPIKEY WALLS (Nintendo eShop on Wii U)
FIFA 15 (Nintendo eShop on Nintendo 3DS)
Horse Vet 3D (Nintendo eShop on Nintendo 3DS)
Secret Empires of the Ancient World (Nintendo eShop on Nintendo 3DS)

Nintendo Trademark QUDY & Qudii in Europe





You can find the listings here & here (thanks to Acchan for sending this in!)

GoNintendo 'End of Day' thought - Hyrule Warriors review (bumped to the front)



We had a bit of a hiccup with our review this morning. It went live, but the site decided to change the date to Nov. 30th, 2009! Some of you still found/read the feature, but here it is again for those that missed. See you all in a few, short hours!



It's going to be really hard for outlets to review Hyrule Warriors and be taken seriously. A lot of the reviews are going to come out and people will think that outlets enjoy the game just because it has ties to the Legend of Zelda series. There's been plenty of talk about the Dynasty Warriors series and North America's general disinterest in it. You'd think that they would lead to distaste for Hyrule Warriors. When reviews come out stating the opposite, we'll hear a lot of the regular fanboy claims and usual arguments.

I happened to be one of those gamers that really didn't enjoy the Dynasty Warriors franchise. I've played a number of entries, but they just didn't tickle my fancy. When I saw that the Zelda franchise was marrying up with Dynasty Warriors, I found the idea interesting, but I didn't really think it would be for me. Of course, I'm willing to give any game a try and I'm also capable of going in with an open mind. That's exactly what I did with Hyrule Warriors...and I'll be damned if I didn't come out a big fan at the end.

Normally you'd think that non-Dynasty Warriors fans need not apply to Hyrule Warriors, but I really suggest that shouldn't be the case. If you're a fan of the Zelda series, there's certainly a lot here to appreciate. Certainly the gameplay is closer to that of the Dynasty Warriors franchise, but let your general interest in Zelda lead you into this odd pairing. Even a slight interest in Hyrule Warriors should be enough to grab this game as a rental. It's that little nugget of intrigue that will help bring you into a very interesting a different experience.

There are two elements of Hyrule Warriors that really blew me away. First off, the game is absolutely chock-full of content. I can't tell you how deep and varied the experience is. There seems to be no shortage of content to check out. You have the main story mode to tackle, but then you pick up all different characters along the way. You can also level all of those characters up and gain them new abilities and actions through various methods. This opens up new paths to exploration and combo creation that becomes nearly addictive in the process.

Character customization and upgrades are a ridiculously juicy meal to bite into. Any good online RPG is full of loot drops and character ability updates, but Hyrule Warriors has taken that idea and applied it to a different genre. Every corner you turn, you'll find all sorts of things to pick up. There are potions to grab, as well as money, hearts, another other goodies to extend your various power meters. You just want to run and collect everything in sight, then tackle every enemy a map holds. Then you finish up a level and return to the status screen, where you can visit a shop and purchase goodies. You can also travel down a skills tree to open up all sorts of character options. It becomes a vicious cycle of unlocking a little bit more power for your character roster, and I mean that in the most addictive and complimentary way possible.

The second element of Hyrule Warriors that really tickled my fancy came from the missions in story mode. Before I jumped into the game, I had my own idea of how things would play out. I'd hop into a story mode mission, run through a bunch of enemies and then beat a boss. Later, rinse and repeat...or so I thought.

Hyrule Warriors really keeps things interesting by making missions multi-layered and jam-packed full of action. You do have one overarching goal to take care of, but all sorts of things happen during that path. For example, one mission had me running through a volcano to reach find an exit, but you'll happen upon various blocked paths along the way. Some have you fighting through enemies to sneak by, while others need to have a path cleared. To do this, you have to take bomb-chus on escort missions. You'll travel with them as they make their way to rock walls, which they'll blow up and create a path to the level's end.

While all this is going on, you'll have various storyline characters chatting with you to let you know what else is happening. There are multiple keeps in a level that are constantly struggling to either hold their ground or take yours. The more keeps you defend or tackle, the easier your mission will be as you progress. Defending keeps you own or taking back ones you lost will help keep enemies from flooding the map and blocking your soldiers' paths as you progress. Not only does this make your adventure that much more action-packed, it also keep things fast paced and enthralling.

Of course, the one thing I have to point out is that yes at its core, you are still playing a Dynasty Warriors game. There are going to be thousands upon thousands of enemies to run through as you play. You'll spend a lot of time fighting off waves of enemies to complete the tasks ahead of you. I thought this would become stale the more I played, but I actually felt the opposite way. Powering up your character and gaining access to new ones really kept things fresh. You have so many ways to dispose of enemies, as well as various characters to play with and power-up. It helps to keep things fresh and give you a variety of ways to dish out some pain.

Also pushing you along the main mode is its story, complete with various cut-scenes that play out like some sort of strange fan-fiction. Seeing all these characters come together and play out on the same field is still a weird sight. It's certainly interesting to see and fun to experience, but the storyline isn't exactly anything top-notch. I don't think anyone was expecting it to be, and it certainly ends up being a bit dark in spots, but overall it's just a bit of fluff to make you smile and tilt your head as you watch the zaniness play out.

Hyrule Warriors isn't the best game I've ever played, but it certainly is an experience that focuses on pure fun. I feel bad for not being more open to the idea when this title was first announced. Having played a lot of the game, I would be disappointed in missing out on it knowing what I know now. Hyrule Warriors truly surprised me with its variety, attention to detail and simple-but-addictive gameplay. I was already a Legend of Zelda fan, and this game has done nothing but cement me more into that camp. Oddly enough, Hyrule Warriors has now pushed me more towards the Dynasty Warriors franchise, sparking interest in myself that I never though I'd have.

If you have preconceived notions about Dynasty Warriors, I really suggest to drop them for some time with Hyrule Warriors. The game really does impress in ways I never expected. It can be a bit rough around the edges and it may not truly evolve the Dynasty Warriors gameplay, but it doesn't really have to. What you get is a fun experience with plenty of content and more than enough reasons to make you smile.

Hyrule Warriors gets another round of playable characters (footage)

Placed after the jump due to spoilers...

Read the rest of the story...


Japan - Smash Bros. 3DS sees best biggest sales debut in franchise history


Sakurai talks lack of Ice Climbers in Smash Bros. Wii U/3DS, as well as release dates

- Ice Climbers were running in the Wii U version
- due to the required hardware power, the team couldn’t make them work in the 3DS game
- with Ice Climbers unlikely to have another installment in their franchise, high priority wasn't given to them
- Wii U/3DS versions having different release dates is due to debugging
- if both games shared the same release date, the titles could have slipped to 2015
- Akihiro Toda, who was behind the texts in the Mother series, wrote the trophy descriptions

Link

French Nintendo Advertisement has Smash Bros Wii U Slated for November 21st (UPDATE)

UPDATE - Nintendo France now says this date was a mistake...



A banner add for Hyrule Warriors appeared on the side p-nintendo.com that when people clicked, they could scroll through upcoming titles for Wii U. Among them was Super Smash Bros Wii U and it was listed for November 21st, which is in line with the previous rumored release date for America.

Thanks to Xavier for sending this in!

SteamWorld Heist Unveiled (hitting Wii U/3DS)





The cat’s outta the bag! Welcome, SteamWorld Heist! It’s the next game in the SteamWorld series and we aim to release it in spring 2015. Platforms, price and release date are yet to be determined. We’ve been hard at work since last year and we think it shows. Earlier today, Brjann said with typical modesty: “It will be full of surprises and probably the best game ever”.

Cowbots in space
So what’s SteamWorld Heist about? In short: space adventures and survival. You’re the captain of a team of ragtag robots who explore and scavenge the remains of a destroyed world. You board enemy ships and command your crew in a unique variety of turn-based combat. I was in shock the first time I heard about it!

Taking place some time after SteamWorld Dig, a cataclysmic event has shattered the planet and forced its population into steam-driven spaceships. It’s a robot-eat-robot world out there, and water is desperately hard to come by. Heisting other ships and bases – bad guys fortunately, the lot of them – is their only way to remain in operation.

Heist isn’t a sequel to SteamWorld Dig. But it’s set in the same universe and the cowbots are still the heroes. A lot has happened to SteamWorld since then, and we want to give you a game that is radically different. Partly because we really wanted to make a turn-based strategy game, but also because it felt like a clever move. The obvious follow-up would’ve been Dig 2, but we wanted to surprise you instead.

Did we succeed? ;)

Thank you for spreading the love!
All our success with SteamWorld Dig comes from you, our awesome and cheerful community. Without you guys we would be nothing. If you want to continue spreading the love, we just launched the official SteamWorld Heist website where you can read all about the game and share the game with your friends. We have also prepared a special kit with images and art from the game. You can download it here and create your own SteamWorld Heist pictures in minutes!

Love,
Julius

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