PR - Link and Zelda Get Married at GameStop on Memorial Day Weekend

May 25, 2015

Yesterday, at a GameStop store in eastern Pennsylvania, Robert Piazza and Christa Slayton,

lifelong fans of Nintendo's The Legend of Zelda series, tied the knot dressed as their favorite Nintendo characters, Link and Princess Zelda. With their family and closest friends in attendance, also dressed as Nintendo characters, the two walked down the aisle of the store where they first met.

It all started when they met at a Mario Kart 8 tournament early last year. The two instantly fell in love, and, this past October, Robert decided to propose to Christa at that same GameStop store. Now a year later, the two were wed in the place that began it all. Dressed in a beautiful Zelda-inspired wedding dress, the bride was accompanied by her groom and full wedding party.

After the wedding ceremony, guests took part in a competitive Super Smash Bros. for Wii U tournament as an homage to how the bride and groom first met. Nintendo provided gift bags for guests full of items inspired by The Legend of Zelda series, including Zelda playing card decks, Master Sword sour candies, paper Majora's Masks and Wii U lanyards, as well as offering a variety of items for winners of the Super Smash Bros.competition.

Kirby: Triple Deluxe - lead programmer talks about the tutorials

Today the lead programmer is going to talk about the tutorial in Kirby: Triple Deluxe.

"Hi everybody. In Kirby's Adventure Wii, there were signposts explaining the controls throughout the first stage. These signs showed how to do Kirby's basic moves, such as inhaling and spitting, jumping and hovering, as well as sliding. In Kirby: Triple Deluxe, we used signposts in just the same way. However, it's possible some people played through the stage seeing only some of the signs.

The reason for that is, we designed the stage so that as few signs as possible would display for players who already knew the controls. If you're wondering what I mean by that, why not try playing that first stage again? One of the signposts that will or won't display depending on how you play is the one that explains how to slide. When you get to the point where there are two breakable-looking blocks lined up in a row, if you smash through them using slide, the signpost won't appear. However, if you come to a halt at that point, uncertain how to proceed, the signpost pops up. On the other hand, if you ignore the blocks and hover over and past the obstacle, or break through the blocks using a method other than sliding, the signpost will appear at the next place where you should use slide. With little devices like this, we endeavoured to teach the controls to first-time players without making experienced players go 'Come on! I know that already!'

I hope you'll have a look at the other signposts in the stage to see how they work!"

It seems a lot of effort went into those signposts! If you're interested, I'd definitely recommend checking them out in the stage for yourself.


Japan - look at various Mario Golf related accessories

Europe - recent age ratings

Slighty Mad comments on Wii U version of Project CARS, facing severe issues

According to Ian Bell from Slightly Mad Studios, things aren't going well for the Wii U version of Project CARS. The game is currently running 23FPS at 720p, which they certainly aren't happy about. Unless they scale the graphics back further, the game is more likely to hit Nintendo's next console.


PoPoLoCrois Farm Story - another round of details

The following details from come Siliconera, who translated the title's lastest trailer...

- The Popolocrois Kingdom enjoyed a good while of peace

- This was then abruptly interrupted by the "Dark Beasts" that appeared out of nowhere

- Dark Beasts have been going around sealing away the fairies and ruining the lands

- Prince Pietro heads on a journey to return things to normal

- Pietro was visited by a diplomat from "Galariland" named Marmella

- Marmella tells him that the key to saving the world lies somewhere in her land

- Because of this, Pietro decides to travel there

- This was actually a trap Marmella set up

- Garaliland is home to four main lands of Spring, Summer, Fall, and Winter

- Each land's town and village has all kinds of characters that Pietro will encounter

- Pietro will make new friends/comrades along the way to help take down the Dark Beasts

- Turn-based battle system

- Characters have special attacks

- Battlefield grid

- Can change between manual and automatic controls

- Different farms in Garaliland

- Defeat Dark Beasts to use them to your liking

- The farming parts aren't really related to the story

- With farming, you can enjoy some Harvest Moon-style moments with livestock and crops that you can take advantage of in order to make some useful items

- Each village and town of Garaliland will have key characters, including kind girls that will help you out in the farm, and those in need of help with various quest requests for Pietro

- Interact and help others to get more help in your adventure

Link, link

Demon King Box - update coming to North America this week

Europe - three Pokemon 3DS HOME Menu themes coming this Friday