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Nintendo working to foster younger developers, introduce them to the public

Coming from Tatsumi Kimishima...

As you said, when I became president, I stated that my role was to continue to proceed on the course that I helped to set with President Iwata and the rest of the management at that time. The ideas of our young employees are also key to our ability to transition to the next generation and to continue to produce exciting ideas. It is important to structure our organization so that these young people can take active roles. We have worked to establish such an organization; one that will allow our employees to reach their full potential in many different areas. It may be difficult to see from outside of the company, but we have made major changes to our organization. For example, our game developers have not had much of a public presence in the past, but we would like to create more and more opportunities for you to get to know them in the future.

Nintendo working to make sure kids experience their brands at a younger age

Coming from Tatsumi Kimishima...

The policy I have discussed (in the "Message from the President" on the Nintendo website as well as in the Corporate Management Policy Briefing in October 2015) is our mission to increase the number of people who have access to Nintendo IP. For example, due to changes in our industry, the proportion of young consumers who are first experiencing games on our systems has been falling. We want to have everyone become familiar with our IP by reaching as many people as possible from an early age within their daily lives. Our long-term strategy is to spark our consumers' interest in playing Nintendo game systems and encouraging continued growth of our games business.

I can provide a couple of examples from outside of Japan. In America, many children are using electric toothbrushes featuring Mario characters to brush their teeth every day. We have also worked with a shoe company to launch shoes that feature the designs of Nintendo game systems. As you know, we are also working on a theme park featuring Nintendo IP. Our policy and the focus of our current activities is to create more chances for our consumers to experience the charm of Nintendo IP, not just on our dedicated video game systems, but outside of game software as well.

Nintendo to explain their new business ventures in the next fiscal year

Coming from Tatsumi Kimishima...

The previous and current fiscal years have been a period of preparation to launch a number of new endeavors, such as NX development, development for smart devices and business using our character IP, in addition to driving our Wii U and Nintendo 3DS businesses. At the same time, it has been our priority to take a close look at areas of our existing business where the revenue and expenses had become unbalanced, and to make sure that we corrected this balance. As I have said before, we will be launching many of our new business activities as we move from this fiscal year into the next.

When you start any new business, it is important to make the public aware of what you will be doing. In the next fiscal year, we will have to make preparations and investments to achieve these goals, and that comes with certain costs.

The question was to pick one area with which we will be able to achieve Nintendo-like profits, but I would like to suggest two areas. One area is our NX business, and another is our business for smart devices. I believe that keeping these two endeavors on track will be key to achieving Nintendo-like profits. I don't have any further details to share about the next fiscal year at this time, but we will explain about our plan and when we will aim to achieve Nintendo-like profits at a future date.

Nintendo considering linking smart phone games to 3DS/Wii U/NX

Coming from Tatsumi Kimishima...

To start, I'd like to point out that we aren't going to be sharing any details about NX today. I may not be able to answer the question in full as it relates to NX. We have not only NX, but also the Nintendo 3DS and Wii U platforms, and we are of course considering ways to link smart device applications with games for these platforms as well.

On the other hand, our development plan is also considering providing new ways to play aimed specifically at smart devices. Since I can't share any more information about NX at this time, that is all I can say to address the question. Thank you.

Nintendo considering developing wholly original mobile titles

Coming from Tatsumi Kimishima...

First, I'd like to reiterate that we have not placed any restrictions on the use of our character IP in these titles. We believe it is important to consider the timing and design of these titles to create a synergistic relationship with the games on our existing dedicated video game systems that use Nintendo characters. We are also considering developing titles for smart devices that are not at all tied to any games on our existing dedicated video game systems.

We believe Nintendo is uniquely poised to connect applications for smart devices with games on dedicated video game systems. We are currently developing the next titles using Nintendo's character IP, so we hope you will look forward to them. We will have more concrete announcements in the future.

Official English translation of Nintendo's investors meeting Q&A now available


The official translation of Nintendo's recent Q&A meeting is now available. The translation provides insight on Nintendo's upcoming plans throughout the year. Various bits of significant information will be posted here on the site, but for now, here is a link to the full document.

Hyrule Warriors Legends - Ver 1.1.0 now available, adds "reset data" option


Hyrule Warriors Legends launched in Japan back on January 21st, and the game's first update is now available. This update, known as Ver 1.1.0, fixes the following game issues:

  • an option letting you reset the save data was added;
  • a glitch that would make the game crash/freeze if there is too many 2D elements on the screen was fixed;
  • a glitch that would prevent you from receiving your reward after saving a Network Link was fixed.