- 5 returning sets of Fire Emblem Fates badges
- 4 returning sets of NES Remix badges (featuring Dr. Mario, Donkey Kong, & Metroid)
The following are summaries of two patents filed by Universal Studios, which seem to pertain to Nintendo-related attractions.
Drift racers: A two-rider, car-based amusement racing attraction with the ability to simulate drifting sensations. Two passengers, who could be in time/points competition with another car, will have control over some aspect of their ride vehicle: The driver would have a steering wheel and an acceleration and brake pedal to control the turning/drifting of the vehicle and speed; the rear passenger would have a control interface with buttons that could control the vehicle or bounce the ride vehicle, provide a boost to the vehicle during the race or affect the performance of another ride vehicle on the track, said the patent. For any Nintendo fan, that description brings to mind the video game company's popular Mario Kart game series. In one version of the series, called Mario Kart: Double Dash, each car had two racers — including a driver and a rear passenger — who controlled the use of items during the race that could impact their car or others in the race.
Boom coaster: This is a unique arm that would attach to a ride vehicle to help enhance rides that appear to be on a track system, but are actually controlled by a separate arm. For example, the arm could be C-shaped connected to a secondary hidden track underneath the track guests see. As a result, rides that have story element breaks in the track — say like an upcoming jump from one track to another — could cause suspense. "Because the passenger may believe that the simulated ride surface controls a path of the passenger vehicle, the passenger may fear or anticipate that the passenger vehicle may crash or otherwise incur damage as a result of the elevated gap," said the patent. This has many fans thinking it could also be related to Nintendo via the Donkey Kong Country video game series, which features areas with cars traveling through dangerous mines filled with jumps, dips and turns.
Coming from Puyo series producer, Hosoyamada Mizuki....
Later, we received a considerable amount of demand asking, "Give us an English version!" from overseas hardcore puzzle game fans. Not only did we hear from western countries like U.S. and France, we also got requests from Brazil, Korea, and so on. One of our goals was to spread the Puyo Puyo scene worldwide with a dream match versus Tetris, so in that regard, the reaction we got was really great.
It's odd, because the rest of the interview doesn't make any mention of actually localizing the game or if the idea was shot down. Perhaps there's still hope for the game to get an official English release? I'm guessing the Wii U version is out of the question, but 3DS should still have a shot.
Over at My Nintendo, you used to only be able to see what points were expiring over the next 3 months. It seems that in the recent My Nintendo update, this amount has been doubled. Now you get a look at your points and what ones expire over the next 6 months. This should certainly help in planning for what you'd like to spend things on.