PSA: This might be a good time to remind everyone that you can filter stories here on the site, especially if you are hoping to avoid spoilers of a Hyrulian nature. This is available only to registered members.
Edit Profile > Custom Filters > Games Type "breath" or other keyword to find a game, and make sure it says "Exclude".
Bam. Media blackout on that until you tell us otherwise.
The Axiom Verge Multiverse Edition contains the following:
Axiom Verge Game
Deluxe Booklet With Developer’s Commentary & Art
DVD With Exclusive Making of Documentary
Double Sided Poster
Axiom Verge is a retro-styled 2D “metroidvania” action-adventure, inspired by such classics as Rygar, Contra, Bionic Commando, Blaster Master, and of course, Metroid. But it also gives you power over glitches like those found in classic games, Allowing you to scramble enemies, corrupt environments, and enter hidden areas.
After a lab accident, Trace awakens on the mysterious alien world of Sudra. Unsure if he was beamed to a distant planet or the far future — or if he’s trapped in an elaborate computer simulation — Trace begins his quest to defeat Athetos and uncover the secrets of Sudra.
Nintendo 3DS: online play, leaderboards
Europe: March 1st (2.50AM to 4.30AM)
UK: March 1st (1.50AM to 3.30AM)
North America (EST): February 28th (8.50PM to 10.30PM)
North America (PST): February 28th (5.50PM to 7.30PM)
Japan: March 1st (10.50AM to 12.30PM)
When Snake Pass releases late March, it will set players back $19.99/€19.99/£16.99.
This comes from a Nintendo of Europe interview with Zelda producer Eiji Aonuma...
NoE: Did anything funny, or unexpected, happen during the development of The Legend of Zelda: Breath of the Wild?
EA: In Breath of the Wild we are using a proper physics engine, and this was a brand new experience for me. The way the puzzles and things worked felt so differently from older Zelda games. Well, I mean, it’s like in the real world, so if I thought about it I should have just been able to solve them normally, but my brain was so used to the old Zelda games I would say how weird it was, and ask why it was like that. And then everyone would laugh at me, saying that’s what would happen in the real world. Making Breath of the Wild really made me realise how my brain was stuck back in the old Zelda mode.
NoE: What does the future hold for Mr Aonuma? Can you give us any hints?
EA: As I get closer to the retirement age, people ask me if I’m ever going to make anything other than a Zelda game. And so sometimes I think maybe I should. But Zelda games really have everything in them that I would want to make in a game. The way the main character grows and develops. The puzzles and the minigames. I don’t think there’s much point in me making something other than Zelda, if I did it would only end up being something just like it. It’s a problem. So I think I’ll just keep making Zelda games!
Yep, my left JoyCon desynchronizes as I'm playing. Gonna be a big problem if they can't fix this with a firmware update! https://t.co/aCf2K0jOz2— Jason Schreier (@jasonschreier) February 23, 2017