Megadeth – Hangar 18
Aaron Grimes, Midi Designer
“This song is hard because of the rhythms in the solos. Marty Friedman is a precise player and moves around the neck a lot so this is represented in the markup. The way to get through it by keeping your eye out for the strummed notes before HOPOS then let your fingering hand do the rest!”
Coming from a Eurogamer feature...
Oh, and one thing I don't mention in this video is that Lumo is aiming for release not only on PC and Mac, but also the PS4, Xbox One, Vita and possibly even Wii U.
@GoNintendoTweet we're 100% trying to make it happen, but I can't confirm just yet. More news toward the end of the year.— Gareth Noyce (@korruptor) October 8, 2015