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This week's European downloads - September 1 (Axiom Verge, Metroid Prime FF and more)

Nintendo eShop (Wii U)

Axiom Verge (Thomas Happ Games) - €17.99 (€16.19 until September 8)
Tetraminos (Sanuk Games) - €4.99

Special offers

Swords & Soldiers II (Ronimo Games) - €8.99 (Ends September 8, normally €18.99)
FreezeME (RNC) - €7.99 (Ends September 15, normally €13.60)
Angry Bunnies: Colossal Carrot Crusade (Cypronia) - €3.99 (Ends September 30 , normally €6.99)
Cake Ninja 3: The Legend Continues (Cypronia) - €3.69 (Ends September 30, normally €4.99)
Color Zen (Cypronia) - €2.24 (Ends September 30, normally €2.99)
Color Zen Kids (Cypronia) - €1.79 (Ends September 30, normally €2.99)
Cube Life: Island Survival (Cypronia) - €6.99 (Ends September 30, normally €9.99)
My Style Studio: Hair Salon (Cypronia) - €3.74 (Ends September 30, normally €4.99)
My Style Studio: Notebook (Cypronia) - €2.34 (Ends September 30, normally €2.99)
Rubik's Cube (Cypronia) - €3.99 (Ends September 30, normally €4.99)
Spy Chameleon (EnjoyUp Games) -€2.49 (Ends September 29, normally €4.99)
The Rivers of Alice: Extended Version (Delirium Studios) - €3.99 (Ends September 15, normally €4.99)


Nintendo eShop (3DS)

Metroid Prime: Federation Force (Nintendo, available September 2) - €39.99
Chain Blaster (Joindots) - €4.99
Chain Blaster Demo (Joindots) - Free
Discovery Demo (Noowanda) - Free
Inazuma Eleven The Movie (Arait Multimedia, video) - €3.99

Special offers

2 Fast 4 Gnomz (QubicGames) €2.99 (Ends September 29, normally €4.20)
AiRace Speed (QubicGames) – €2.39 (Ends September 29, normally €3.49)
AiRace Xeno (Qubic Games) - €1.69 (Ends September 29, normally €2.49)
Angry Bunnies (Cypronia) - €3.89 (Ends September 30, normally €6.49)
Bubble Pop World (Cypronia) - €2.99 (Ends September 30, normally €3.99)
Color Zen (Cypronia) - €2.39 (Ends September 30, normally €2.99)
Color Zen Kids (Cypronia) - €1.99 (Ends September 30, normally €2.99)
Fishdom H2O: Hidden Odyssey (Cypronia) - €3.48 (Ends September 30, normally €4.99)
MyStyle Studio: Hair Salon (Cypronia) - €3.48 (Ends September 30, normally €4.99)
Rubik's Cube (Cypronia) - €3.99 (Ends September 30, normally €4.99)
Fun! Fun! Minigolf TOUCH! (Shin'en Multimedia) - €2.24 (Ends September 22, normally €2.99)
Snow Moto Racing 3D (Zordix AB) - €3.99 (Ends September 8, normally €7.99)
The Delusions of Von Sottendorff and his Square Mind (Delirium Studios) - €5.99 (Ends September 15, normally €12.99)
KAMI (CIRCLE Ent.) - €1.99 (Ends September 22, normally €2.99)
Tappingo (CIRCLE Ent.) - €1.99 (Ends September 22, normally €2.99)
The Legend of Dark Witch - Chronicle 2D ACT (CIRCLE Ent.) - €2.99 (Ends September 22, normally €3.99)
Witch & Hero (CIRCLE Ent.) - €1.99 (Ends September 22, normally €2.99)

Note: An English press release hasn't come in yet, so this was translated from a German list. I will update this accordingly when the time comes!

Mario Party: Star Rush - more info on Toad Scramble mode

This comes from Nintendo World Report's  Gamescom impression for Mario Party: Star Rush...

- Toad Scramble big mode of game
- get stars, collect coins and screw with others
- grid based movement instead of the fixed routes and attractions of the older titles
-  system allows for movement in any direction you want, go to any space you like and form your own routes to the stars
- multiple worlds to choose from
- seems to be room for five or six worlds with three levels each
- first will feature a smaller environment with just three bosses, while the biggest ones will have five bosses to deal with
- boss minigames are back and it is here where the stars need to be rescued
- At least one player actually has to hit the spot before a battle can begin
- the others, may they close or far off, need to keep tapping the A-button to close in and join the fray
- possibly around ten boss minigames
- face off against Kamek and try to blast him with a catapult
- boss fight involves playing a memory game to get cards, which pull the catapult farther back to do even more damage to Kamek
- another example involves carrying lights across moving terrain and flashing them right into King Boo's face
- bout with a gigantic Blooper involves a rhythm based game
- by hitting a ball on the beat and bouncing it to the next character, the points rack up
- various characters from the Super Mario universe will hang around various spots across the board
- your job to recuit them for your cause
- they help you with boss battles and each have their own special abilities
- if you make Walugi the team captain for example, four sides of the dice will have higher rolls than normally possible
- the other two will cause a loss of coins
- Peach’s ability is another possibly exploitable one, as she powers up two sides of the die depending on how many people are in the active party
- other party members also roll as well, which allows for fast movement, but also could lead to over-shooting an objective
- destruction of bosses earns you one star (two for the final boss), but coins play a more important role
- every ten coins at the end of the game will be converted into stars
- everything in the game earns additional money
- from picking them on the field to scoring victories in the Free-For-All minigames which are activated by smashing a Coin Balloon
- all comes together in the endgame where bonus rewards are given for performing in certain ways, like being the person who travelled the most spaces
- one of the Ghost House boards puts a lot of emphasis on spikes
- location of these could be swapped by hitting special buttons that are littered all around
- one of the boards in the first grassy world puts a lot of emphasis on items
- every player can carry two, and there are quite a few different ones
- thing to do is to land on the same space as an opponent, whether through items or a Lakitu space
- starts a battle where a feat needs to performed quickly, like pressing the A-button on the correct time
- winner gets to take one of the loser’s allies

Ace Attorney Spirit of Justice, Sonic Boom: Fire & Ice - file sizes



PR - 3Souls patch 1.1.0 coming soon

It has been already a month since the first episode of 3Souls is out in America, Europe and Oceania! We like to listen to the players to be able to offer a better experience for all of them, and thats the main reason of this first patch. We have look into different parts of the game and readjust many features to create a better game for everyone.

Here is the full list of the changes that will be included in the coming soon patch 1.1.0:

Two new languages: Thanks to the great help from Nintendo-Town.fr and Simone Morelli, we were able to offer french and italian in the game!
Rush Respawn: new mode in the Game Over screen. Now you can choose to continue from the last moment before you died (without restarting the full level).
More Vault options: you can check out the ML-Rules, Memories and the "8 Seconds of Nindies" found them in the game.
Easter egg less intrusive: "8 Seconds of Nindies" is now hidden and need a extra action to be activated.
Wheel portal balanced: more intuitive and forgiven.
Lightball portal balanced: accept light and darker colors.
ML-Rules position changed: those are not in the way of the player anymore.
Framerate ventilator fixed: this happend sometimes in the the stages with ventilator shafts and now has been fixed.
Remove any Try&Error: any platform, path or puzzle has always a clue to be resolved.
Minor adjustment overall: better experience with different adjustment in platforms, blocks and other elements in general, for a better gameplay experience.

With this, we hope more people can enjoy the game! We keep working now on the Episode 2 of 3Souls ;)