Former Xbox dev joins Pokemon Co.

Eric Neustadter is the newest member over at Pokemon Co., but he's certainly not new to the world of video games. Neustadter previously worked with Microsoft to help create Xbox Live.

Japanese comedian wanted Japan's prime minister to dress as Pikachu for Olympic ceremony

Coming from Japanese comedian Beat Takeshi...

“Although, Mr. Abe showed up as Super Mario, whichever way you think about it, unless he came out as Ultraman, Pikachu, or Godzilla, it was no good. There really isn’t that much of an impact. It’s no good wearing a business suit. It’s no good unless you wear an Ultraman costume. You gotta have that connected to wires.”

Seeing the prime minister of Japan dressed as Mario was quite awesome, but it's certainly true that Mario has the most 'normal' clothing out of the character suggested above. Seeing him dressed as Pikachu would have certainly been interesting!

Megami Meguri - tons of gameplay details

- talking communication game where you’ll teach words to the apprentice goddess Tsukumo
- communicate with her as she grows into a full-fledged goddess
- features full voice-overs through voice synthesis
- compatible with IC Cards
- Tsukumo (voiced by Ayasa Ito) – The small artifact spirit of an IC Card. She’s friendly, does things at her own pace, and can sometimes push her luck.
- Amaterasu (voiced by Yuka Ozaki) – A goddess who trains goddesses, and will accompany players on their journey as Tsukumo’s guide to becoming a full-fledged goddess.
- Tsukumo will raise various questions to the player
- teach her words that she might not know, which she’ll and use in the following conversation
- by learning more words, the variations in your conversations with Tsukumo will increase
- built on the “Megami Speak Engine,” which is developed as a collaboration between Toshiba and Capcom
- uses a synthetic voice that sounds close to a natural voice
- Tsukumo is fully voiced to say any word that the player inputs
- by reading the player’s IC Card, new conversations can be triggered
- items can be obtained based on your riding history or shopping information
- ten types of IC Cards are compatible: Kitaca, Suica, Pasmo, Toica, Manaca, Icoca, PiTaPa, Sugoca, Nimoca, and Hayakaken
- over 9,000 real train stations will appear in the game from across Japan
- character design is by Tarou Minoboshi

Splatoon producer why Splatfests ended, talks about the series' future

Coming from a Famitsu interview with Hisashi Nogami, the producer of Splatoon...

- it was originally decided to run Splatfests for a year
- they feel now is the right time to have them come to a close
- Nogami feels that the game is done
- Nintendo is still looking to build excitement through events such as Splatoon Koshien tournaments
- says Splatoon has been raised with the fans, and they’d like to continue heading in that direction in the future

Yooka-Laylee gets worldwide playable debut at EGX

Yooka-Laylee the highly-anticipated 3D platformer from genre veterans Playtonic, will be playable for the first time anywhere in the world at EGX 2016!

Developed by Playtonic and published by Team17, Yooka-Laylee stars the charismatic new buddy duo Yooka and Laylee, who use an arsenal of special moves to explore – and expand – gorgeous 3D worlds filled with collectibles to discover, secrets to unlock and a cast of quirky characters to meet (or defeat).

In addition to offering the world's first hands-on demos at EGX, the Playtonic team will discuss the creation of Yooka-Laylee in a developer session on Sunday, September 25 at 4pm.

Those not at EGX will be able to catch the session live on Twitch and it'll be available to watch later on our YouTube channel.

Tallowmere - file size

Tallowmere - 326 mb

The Unlikely Legend of Rusty Pup - huge update with new info, NX possible, new game teased

- multiple levels of parallax scrolling
- lighting and particle effects
- made to look 3D, but is actually 2D
- gameplay uses 'trial and error' mechanics for puzzle platforming
- game created with 4K displays in mind
- features a dark storyline
- you have no direct control over Rusty, but guide him around using lights
- Rusty is afraid of the dark
- later parts of the game have you laying platforms, powering lifts and using various chutes located around the stage
- acquire cube-like 'brains' which are stored in Rusty's gut before being banked at various toilets around the game
- here's where you can enter your inventory
- brains are required to open certain doors
- later level features a cloning tool which allows you to create more Rustys
- game is done in terms of all the assets, the game engine and all the core gameplay mechanics
- some of those elements are still being slightly tweaked
- level design is being worked on now
- devs use their own level editor which allows them to edit elements and swap out assets on the fly
- this editor may be released to the consumer
- Wii U and 3DS versions still in the works, NX being considered
- no official word on release date yet
- hoping to get at least 20k units sold
- three main characters: Rusty, the player and a little girl who serves as an unreliable narrator
- little hints of the full story littered throughout the game
- a novel will give a more complete picture, but it won't be out until after launch
- next project will be another 2D outing and appeal to Conker fans

Dragon Ball Fusions rated in Brazil

Bandai Namco hasn't announced a release for Dragon Ball Fusions outside of Japan, but now it seems that is very likely. A rating for the game has popped up on the Brazilian ratings board, which certainly seems to indicate that the game is soon to release around the world. We'll keep tabs on the situation and update you on any official announcements.

Ace Attorney Character Profiles: Trucy Wright and Bonny de Famme

Today in our series of character profiles leading up to the release of Phoenix Wright: Ace Attorney – Spirit of Justice on September 8th, it’s all about the magic of the stage with Trucy Wright and her magic show assistant, Bonny de Famme! Let’s take a peek behind the curtain, shall we?

When we first meet Trucy during the events of Apollo Justice: Ace Attorney, Trucy used her illusions and tricks to keep the Wright Talent Agency (formerly the Wright & Co. Law Offices) afloat during challenging times. While Phoenix played the piano (poorly) at the Borsht Bowl Club, Trucy was busy putting on magic shows at the Wonder Bar. At least some of Trucy’s natural talent can be traced back to her being the sole heir to the legacy of Troupe Gramarye, a well-known troupe of magicians who disbanded under unfortunate circumstances.

Full update here


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