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GoNintendo Podcast Webisode 619

E3 may be over, but there's still plenty of news for us to cover. Nicky Hill joins the show once again, as we dive into another round of E3 interviews and game details. We also talk about some site-specific news, play music trivia and act like idiots!

Download the episode here

Sonic Forces on Switch runs at 30fps

This really isn't much of a surprise. Sonic Forces on Switch is clocking in at 30fps. The PS4/XB1/PC versions are running at 60fps. The overall presentation in the Switch version is pretty much the same as other versions, albeit with some texture differences. When we look at third party ports available on XB1/PS4/Switch, seeing some scaling back in the Switch version only makes sense.

Shakedown Hawaii development is mostly complete

Wondering how development on Shakedown Hawaii has been going? VBlank Entertainment mentioned at E3 that the game is mostly complete. The focus right now is to complete the game and give it as much polish as possible before release. There's no official release date yet, but hopefully that info comes in soon.

Bandai Namco details how Dragon Ball Z: Extreme Butoden came to be

A portion of a Game Informer interview with Bandai Namco's Tomoko Hiroki...

Game Informer: When did you start talking with Arc System Works about creating a fighting game?

Tomoko Hiroki: We actually worked with Arc System Works for Extreme Butoden (which is a 3DS game), so when we were working with them we eventually came to the conversation of, “Okay, how about creating a genuine 2D fighting game based on Dragon Ball for (at the time) the next generation of consoles.

GI: What was it about Arc System Works that attracted you to them for the 3DS game in the first place?

TH: Because we’ve had games like Super Butoden (a fighting game that released on the Super Nintendo - Ed) we’ve had a lot of fans saying, “We believe the roots of Dragon Ball [in games] are actually 2D fighting games.” And we knew that Arc System Works had this pedigree. That’s where we felt their appeal was, and why we’re deciding to work with them.

Ever Oasis - Version 1.1 available

Release date: June 23rd (Europe, North America)

Patch notes:

- Adjustments have been made to make for a more pleasant gaming experience.

RPG Maker Fes - Version 1.1.3 available

RPG Maker Fes – Ver. 1.1.3

Release date: June 23rd (Europe) / June 27th (North America)
File size: 82 blocks or 10.25MB

Patch notes:

- Adjustments have been made to make for a more pleasant gaming experience.

GungHo says their Switch game will be action-focused, considering Puzzle & Dragons as well

A portion of a Nintendo Life interview with GungHo CEO Kazuki Morishita...

NL: First of all, we’ve heard you have a new Switch title on the horizon! Is there anything you can tell us about that?

KM: We have a few titles in the design stages, and one which is currently under development. It’s an action title, and we’ll have more information about it at a later date, but the earliest parts of its development actually started about 4 or 5 years ago. It’s been incubating over time, and when the Switch was announced we felt that with the new kinds of technology it was bringing to the market it would be a good fit for this project.

And of course, Puzzle & Dragons started on mobile, but there’s also Puzzle & Dragons Z, Puzzle & Dragons: Super Mario Bros. Edition, and Puzzle & Dragons X [in Japan] on the 3DS. Since those spin-off titles have all been on a Nintendo platform, we’re looking to see if there’s a possibility of potentially bringing that IP to the Switch. Nothing official at the moment, however.

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