The Binding of Isaac Rebirth

999 creator didn't think his original game pitch would be greenlit

A portion of a Dtoid interview with creator Kotaro Uchikoshi...

D: Did you think Chunsoft would approve your initial pitch for 999?

KU: No. I didn’t have any confidence in getting it approved, much like that first time with a woman. However, I was able to get the project in fruition thanks to many supporters. I wish I was able to get the same kind of support back during that first female encounter.

Fan-made amiibo compatibility chart - Version 9.0

B3 Game Expo For Bees - file size

- 191MB to download
- takes up 158MB when installed

Mariachi Entertainment System releases their first album of covers

1. Sewer Surfin' (from "TMNT IV: Turtles In Time")
2. Guardia Millenial Fair (from "Chrono Trigger")
3. Dark World (from “The Legend of Zelda: A Link to the Past")
4. Polka Medley: Gourmet Race (from "Kirby Super Star") / Music A [from "Tetris"] / Ending [from "Super Mario World"]
5. Gerudo Valley (from "The Legend of Zelda: Ocarina of Time")
6. Frog's Theme (from "Chrono Trigger")
7. The Moon (from "Duck Tales")
8. Dragon Roost Island (from "The Legend of Zelda: Wind Waker")
9. Metroid: Brinstar / Kraid's Lair (from "Metroid")
10. Dr. Wily - Stage 1 (from "Mega Man 2")
11. Bloody Tears (from "Castlevania II: Simon's Quest")

Check out samples here

Dual Core dev talks incoming update, potential for new features & other new content later

The following comes from a Reddit AMA with Daniel Smith of Gray Fin Studios...

Online multiplayer was dropped quite a while back - because it was such a headache in terms of creating new bugs/issues. Online leaderboards for Arcade mode were another thing - and were dropped pretty late - i was going through a period of feeling like the game would never be finished, and it just seemed to be adding complexity, so i had to be ruthless (it did make the Steam version however, where it was simpler to implement). Hopefully i can add these back in an update.

I plan to do an update right away to address a few bugs, and balance some difficulty issues. For new features, it really depends on how well the game does, especially for bigger stuff. I have plans for new game modes/levels, but we'll see!

Stuff like off-screen play, using alternative controllers for player 1, and the aforementioned online leaderboards will likely be added though.