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Nintendo PR - New Zelda to be shown at E3 via Treehouse Live on June 14

EDMOND, Wash.--(BUSINESS WIRE)-- Nintendo will transform its booth at the E3 video game trade show next month in Los Angeles to immerse fans in the world of the newest game in The Legend of Zelda franchise – playable for the first time ever at the show. To ensure attendees are able to truly experience the freedom of exploration the game offers, The Legend of Zelda for Wii U will be Nintendo’s focus of the show this year, and will be the only playable game in Nintendo’s booth via extended demos.

Nintendo’s kickoff to the E3 show happens at 9 a.m. PT Tuesday, June 14, when Nintendo of America President and COO Reggie Fils-Aime introduces Nintendo Treehouse: Live, which will be dedicated to a day of live-streamed gameplay of The Legend of Zelda. (Graphic: Business Wire)

“At E3 this year, we’re treating people to an immersive Zelda experience,” said Scott Moffitt, Nintendo of America’s Executive Vice President of Sales & Marketing. “By giving attendees extended hands-on time with this remarkable game, they’ll be able to get a much deeper understanding of something new for the franchise.”

Nintendo’s kickoff to the E3 show happens at 9 a.m. PT Tuesday, June 14, when Nintendo of America President and COO Reggie Fils-Aime introduces Nintendo Treehouse: Live, which will be dedicated to a day of live-streamed gameplay of The Legend of Zelda. This will be the world’s first in-depth look at the game, which will also include commentaries by Nintendo developers. The Legend of Zelda gameplay will be streamed from the E3 show floor via Nintendo’s channels on YouTube and Twitch, as well as on http://e3.nintendo.com. The stream will include game coverage, behind-the-scenes info and plenty of fun.

Series Producer Eiji Aonuma has said that this new installment in The Legend of Zelda franchise will be a clean break from the conventions of previous games, removing boundaries that forced players to follow a set path and introducing new gameplay that has not been experienced in previous games in the series.

While people everywhere will be able to watch The Legend of Zelda gameplay online, one lucky fan and a companion will be flown to Los Angeles to enjoy the action in person and be among the first to play the game on the show floor. Between now and May 10, Nintendo is offering a sweepstakes on Twitter for a chance to win a trip for two to E3 to play the game. Anyone who tweets @NintendoAmerica a note about what The Legend of Zelda series means to them while using the hashtags #MyZeldaLegend and #NintendoSweepstakes will be entered for a chance to win. Fans can share messages about their favorite games, characters or memories of the franchise. Nintendo will select a winner at random. The prize package includes airfare for two, a hotel stay, tickets to E3, a $500 prepaid VISA debit card. For all the details about the sweepstakes, visit http://e3.nintendo.com/#section-sweepstakes.

To stay informed about Nintendo’s presence at E3, visit http://e3.nintendo.com.

NO PURCHASE NECESSARY. Open to legal residents of the U.S. and Canada (excluding Quebec), age 18 or older. Odds of winning depend on number of eligible entries received. Sweepstakes closes 5 p.m. PT May 10, 2016. Math skill test question required for Canadian residents. Limit one entry per person. 1 prize winner will be selected at random to receive one (1) trip package that includes: two (2) round trip tickets or ground transportation to Los Angeles, CA, four (4) nights lodging, two (2) passes to E3 and $500 Prepaid VISA Debit Card (ARV $4,190). Sponsor is Nintendo, not Twitter. See Official Rules at http://e3.nintendo.com/sweepstakes-rules for more details.

About Nintendo: The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Wii U™ and Wii™ home consoles, and Nintendo 3DS™ and Nintendo DS™ families of portable systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 4.4 billion video games and more than 693 million hardware units globally, including the current-generation Wii U, Nintendo 3DS and Nintendo 3DS XL, as well as the Game Boy™, Game Boy Advance, Nintendo DS, Nintendo DSi™ and Nintendo DSi XL™, Super NES™, Nintendo 64™, Nintendo GameCube™ and Wii systems. It has also created industry icons that have become well-known, household names such as Mario™, Donkey Kong™, Metroid™, Zelda™ and Pokémon™. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in the Western Hemisphere. For more information about Nintendo, please visit the company’s website at http://www.nintendo.com.


RUMOR: Could Nintendo be dropping optical discs for NX?

Another day, another set of rumors for the NX. The latest one involves the NX's optical drive...or perhaps the lack of one. This rumor comes from Screencritics.co.uk, where it claims that perhaps the NX's optical drive will be removed in favor of ROM storage - in other words, a return to card/cartridge based format. You can check out the full details here

Rather interesting. Would you like to see a return to a cartridge-based format for home consoles? Or maybe a download-only service?

Pocket Card Jockey - review

Here's a portion of a written review for Pocket Card Jockey from Nintendo Everything:

Have you ever wanted to play solitaire while strategically directing your horse in a derby? No? Me neigh-ther. At least, that would have been my answer before having played Pocket Card Jockey. It has opened my eyes to the merit of a hybrid solitaire-horse-racing and light-RPG-horse-management game by melding so many different elements into something equally deep as it is cute. At the surface level, it initially seems like such an incohesive idea. But through some excellent game systems planning, the developers managed to meld what would seem to be an indecipherable mishmash of ideas and genres into a gameplay structure with systems that work perfectly with one another while providing reasonable room for depth. Aside from a few minor technical issues, I can’t think of anything from a design standpoint that I would change. I didn’t really know what to think of Pocket Card Jockey going in, but it has absolutely become one of my favorite 3DS games.

Read the full review here!


GoNintendo 'End of Day' thought - Are multimedia features in a console important to you?

Time to wrap up another night of work here on the old GoNintendo. Thanks to all you guys and gals for supporting what I do for so long. It's been a surreal and amazing ride so far. I have no plans of stopping anytime soon, and I sure hope you'll continue on the journey with me! See you in a few, short hours.

I know I'm a dinosaur in the game industry when I start sentences with 'I remember when...'. That said, I do remember when there was a time game consoles just played games. I remember getting excited to play games on a new console...and that was about it. A new game console meant sitting down and plopping in games. It was a device that served a single purpose over the span of multiple years, and that was just fine with most of us.

Is it wrong to want a game console to do more than just play games? Of course it's not, and I wouldn't be silly enough to say that game consoles should only play games. I realize that times have changed and people want more out of their devices. We don't live in an age where devices serve a single purpose anymore. We carry around tiny computers in our pockets that can do millions of different things. Expecting a game console to offer up some other applications besides play games is understandable.

I mean, those features don't personally matter to me, but I can understand why they're important. I can also see why people would want them there. Finally, I see that decision as a good one. As long as the ability to play games is still front and center, I'm cool with all other bells and whistles being tucked in. It helps to bring fresh eyes on a platform and may give others reason to check games out when they otherwise wouldn't.

We know that other companies want that multimedia content there. We've heard a few of them talk about it, and we've also heard rumors of other companies flat-out telling Nintendo that those features need to be there. I'm sure on some level, that's going to be a real consideration for Nintendo. There's already apps on the Wii U and I'm sure even more will hit the NX. The more content a system can offer in different areas, the better.

Now I want to ask you guys, how much does that multimedia content matter to you? Are you cool with a game system that just plays games, or do you want it to do other things? Do you want a multimedia hub? Do you want something where you can watch Netflix, take calls, watch TV and more? Leave a comment and let me know!

North America - Super Punch-Out!! slated for New 3DS VC tomorrow

Hub page here

Spar against unique opponents--old and new--and outwit their unique techniques!

Featuring the tight game play and humor the series is known for, this sequel to the NES classic sees Little Mac return to the ring with the World Video Boxing Association belt once again at stake. Slug your way through the grueling, sweat-pounding matches of the Minor, Major, and World Circuits as you face off against some of Little Mac's greatest rivals like Bear Hugger, Bald Bull, and Super Macho Man. With a cast of new challengers waiting, do you have what it takes to identify their unique patterns and exploit their weaknesses? Go to your corner and come out fighting, but remember what Doc Louis would say, "It's not about brawling—it's about finesse!"

A look into how Monster Hunter Generations monster designs evolved

Osutogaroa

- began as lumbering fortress
- its castle-like shell had points that would bare a resemblance to cannons
- these would begin to fire projectiles as you got closer
- the player would climb Osutogaroa’s shell and break these cannons
- two Hydra heads would pop out of the water and surprise the player
- later designs focused on Osutogaroa’s deceptive tentacles and super-predator status
- It would lift its head-like tentacle above the water’s surface and launch itself out of the water to attack flying wyverns
- it would then bring these wyverns back to its den where it would dispose of its remains
- in some of the sketches for Osutogaroa’s habitat, the player is supposed to run through the different areas and slowly piece together the identity of the mysterious Elder Dragon
- this would happen by first seeing the giant fungus, then the bones, then the cave filled with water, then a small patch of land littered with bones and populated by fungus
- the monster was supposed to puzzle the Hunter’s Guild, with people unsure if it was real or legend

Check out more monster design changes here

Collectible Badge Center - returning badges for May 4th, 2016 (Japan)

Collectible Badge Center

- Animal Crossing badges with several Isabelle costumes
- returning Mega Man panels
- one free play