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Nomura - Kingdom Hearts: Dream Drop Distance has playable event scenes

by rawmeatcowboy
01 August 2011
GN Version 4.0
The following information comes from Square-Enix's Tetsuya Nomura...

- Nomura is explaining the story of Dream Drop Distance little by little to Disney
- this is in order to keep things from getting confusing
- Nomura says the Kingdom Hearts series has a complicated story because Final Fantasy creator Hironobu Sakaguchi once told him that he needed to make the story more complex than planned, or else it wouldn’t be able to compete with other games.
- “The theme this time (in DDD) was ‘bold action,’ but we also wanted to stress the importance of the story’s tempo.”
- “Though the story is important to fans as shown by the results of the [Famitsu] survey, it won’t be drawn-out. Not meaning that we’ve decreased the number of cutscenes, but having each one explained one by one reduces the tempo of the game, so we’re introducing a new system to make up for it. It’s a directionally different system like what’s being introduced in Final Fantasy Versus XIII, which won’t have cutscenes; it’ll be a sort of integration where you can play during the event scene. Along with that, Sora will fight alongside different friends. There’s also a secret movie being prepared, so please look forward to it.”

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