- leveling up and stats like strength and magic make it easier to defeat monsters
- characters with high agility and luck are best for FMS (field) mode
- agility determines how far you can travel
- luck increases your chances of finding treasure chests
- event scenes play movies in the background
- characters with high luck and agility help you avoid taking damage when you miss a note
- select abilities and spells like Fira, which are triggered when you hit a number of notes on beat during battles
Link
- characters with high agility and luck are best for FMS (field) mode
- agility determines how far you can travel
- luck increases your chances of finding treasure chests
- event scenes play movies in the background
- characters with high luck and agility help you avoid taking damage when you miss a note
- select abilities and spells like Fira, which are triggered when you hit a number of notes on beat during battles
Link






>- leveling up and stats like strength and magic make it easier to defeat monsters
Well, no shovel Sherlock!
Huh, from all the videos I've watched here and there, I had the impression that this game was just a series of unrelated scenarios, sort of like Rhythm Heaven or Elite Beat Agents/Ouendan. I didn't think it actually had some kind of meaningful depth to it, I thought it was just a rhythm game that was themed as Final Fantasy.
View the full discussion!