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Rayman Origins was in development for Wii U, Ubisoft thought Wii U would come out much earlier
Coming from Michel Ancel...
βTo be honest, we were on Wii U very early β even for Origins.
β¦ We did not know exactly when Nintendo would release the system, but we started making Origins for Wii U. [At that point], we thought Wii U would come out a lot earlier. We worked very closely with Nintendo [on Wii U] early on, giving them feedback on the various prototypes.
When we finished Origins, it was time to start thinking about Wii U again, because [the hardware] was nearly complete. So to answer your question, we wanted to make a Rayman game and started to explore how we could make it interesting using Wii U.β
Well, isn't that a telling bit of information. You have to wonder if Nintendo did have plans to launch Wii U earlier, but decided to take things in a different direction.
Link
βTo be honest, we were on Wii U very early β even for Origins.
β¦ We did not know exactly when Nintendo would release the system, but we started making Origins for Wii U. [At that point], we thought Wii U would come out a lot earlier. We worked very closely with Nintendo [on Wii U] early on, giving them feedback on the various prototypes.
When we finished Origins, it was time to start thinking about Wii U again, because [the hardware] was nearly complete. So to answer your question, we wanted to make a Rayman game and started to explore how we could make it interesting using Wii U.β
Well, isn't that a telling bit of information. You have to wonder if Nintendo did have plans to launch Wii U earlier, but decided to take things in a different direction.
Link