Nintendo Land
- “…Luigi’s Haunted Mansion, Animal Crossing Sweet Day and Mario Chase offer up some of the most innovative, raucous and party-fueling fun we’ve ever had with a console”
- Plaza is filled with all things Nintendo
- There’s menu music for each attraction that bleeps out in NES chimes
- Monita, the floating computer, guides you around the park’s features
- Spend winnings on pachinko-esque coin game
- Win a jukebox, day/night cycle button, and more
- Miis from your console and other consoles through the Internet
- Attraction mode: set up a Nintendo Land party; choose a time limit and player count and then head to a points-based tournament of mini-games
- Multiplayer games are fun, but GamesMaster says the single-player ones are sometimes forgettable
- A few games highlight “some seemingly inherent problems”
- Ex: Takamaru’s Ninja Challenge – “constant screen misalignment”
- GamesMaster says GamePad/TV crossover usually works best when done in tandem
- “As a discerning gamer, you may not find all that Nintendo Land has to offer to your liking, but should you fork out for a Wii U, you owe it to your family, to your friends and to everyone else you know, to bag a copy of this to go with it.”
- Graphics: 90%
- Gameplay: 86%
- Accessibility: 95%
- Lifespan: 82%
- Innovation: 92%
- Overall: 86%
- “An essential purchase for party lovers that whets the Nintendo appetite. Bring friends.”
New Super Mario Bros. U
- May look the same, but there are some “incredible tweaks”
- GamesMaster feels it’s easier than NSMB Wii
- Took under seven hours to complete
- More to the game outside of the main campaign
- Most of the innovation is saved for the final levels
- “Without wishing to spoil anything, we were surprised, excited, and twinkly-eyed during an excellent finale. It’s almost as if Nintendo suddenly realised that they were in fact working with a Wii U, with a game-changing GamePad and everything.”
- Hopes Nintendo will “build on this solid, if not mind-blowing, foundation.”
- Graphics: 82%
- Gameplay: 85%
- Accessibility: 90%
- Lifespan: 80%
- Innovation: 75%
- Overall: 82%
- “A great excuse for families to gather round the TV, and an enticing glimpse of Mario’s HD future.”
Link
- “…Luigi’s Haunted Mansion, Animal Crossing Sweet Day and Mario Chase offer up some of the most innovative, raucous and party-fueling fun we’ve ever had with a console”
- Plaza is filled with all things Nintendo
- There’s menu music for each attraction that bleeps out in NES chimes
- Monita, the floating computer, guides you around the park’s features
- Spend winnings on pachinko-esque coin game
- Win a jukebox, day/night cycle button, and more
- Miis from your console and other consoles through the Internet
- Attraction mode: set up a Nintendo Land party; choose a time limit and player count and then head to a points-based tournament of mini-games
- Multiplayer games are fun, but GamesMaster says the single-player ones are sometimes forgettable
- A few games highlight “some seemingly inherent problems”
- Ex: Takamaru’s Ninja Challenge – “constant screen misalignment”
- GamesMaster says GamePad/TV crossover usually works best when done in tandem
- “As a discerning gamer, you may not find all that Nintendo Land has to offer to your liking, but should you fork out for a Wii U, you owe it to your family, to your friends and to everyone else you know, to bag a copy of this to go with it.”
- Graphics: 90%
- Gameplay: 86%
- Accessibility: 95%
- Lifespan: 82%
- Innovation: 92%
- Overall: 86%
- “An essential purchase for party lovers that whets the Nintendo appetite. Bring friends.”
New Super Mario Bros. U
- May look the same, but there are some “incredible tweaks”
- GamesMaster feels it’s easier than NSMB Wii
- Took under seven hours to complete
- More to the game outside of the main campaign
- Most of the innovation is saved for the final levels
- “Without wishing to spoil anything, we were surprised, excited, and twinkly-eyed during an excellent finale. It’s almost as if Nintendo suddenly realised that they were in fact working with a Wii U, with a game-changing GamePad and everything.”
- Hopes Nintendo will “build on this solid, if not mind-blowing, foundation.”
- Graphics: 82%
- Gameplay: 85%
- Accessibility: 90%
- Lifespan: 80%
- Innovation: 75%
- Overall: 82%
- “A great excuse for families to gather round the TV, and an enticing glimpse of Mario’s HD future.”
Link






That's an opinion, not a fact.
Play for yourself to get a feel for it then.
What if I told you... the pink baby yoshi does the exact same thing as the propeller mushroom and the squirrel suit is basically the same as the super cape? It's just an opinion, mr, stop being a lady...
I'd say: When could I use the Propeller Mushroom MULTIPLE TIMES without falling?
I'd say: THAT'S THE DAMN POINT.
Ahhh! Can't wait!
i want these games so bad http://www.youtube.com/watch?v=_fnmNSE5mcU&feature=youtu.be
You played it all the way through too?! Wow!
completion time in a Mario game is so nonsense.
You haven't "completed" or "finished" the game when you beat Bowser.
Only thing I didn't like there is that 'it's easier than NSMBW'... I'm too good at Mario games to be happy about that. D:
But, everything else sounds awesome, so nevermind. :3
Excellent PR reviews.
this.
100% this.
I understand people talk BS on other gaming sites, use crap arguments just because the media world told them to and say things like "it's the same thing all over again", oblivious of the fact that the NSMB series is ONLY 4 games in 6 years on 4 different platforms.
But here. Of all places. You guys should know your stuff. You know there are innovations in every single game. One NSMB game per platform is NOT too much. This argument just should not be used anymore. I didn't buy NSMB2 myself. But it doesn't mean that I should condemn the entire series and suddenly talk about it as if we have had 2 games a year since the release of the first game and exactly the same game at that. It's blown out of proportion and ridiculous. Get your facts straight.
This reminds me of the millions of times CoD is being attacked here for being the exact same game, when in reality each new game brings all kinds of new content.
Hm... I'm still not too sure about WiiU, to be honest. I placed a pre-order via Amazon two months ago to take a "wait and see" approach. But right now I am leaning towards cancelling.
The launch line-up is undoubtedly strong, but many games are just ports I could as well get for my PS3. As far as exclusives go, it has become tough for me over the years to get excited for a new 2D Mario game. ZombiU looks promising, but it's nothing I need to play, like, right now.
Damn, easier than NSMBWii? That's borderlining on ridiculous now.
Also, it's dissapointing that you'd have to wait to the near end of a game to notice it's innovative features.
This kind of attitude towards gaming is AWFUL.
Its sad to see this type of dudebro negativity on a nintendo site. Young gamers are soooooo different than the old school cats. We appreciate everything so much more. We give things a chance, and don't feel the need to condemn a game unless its truly BAD.
Obviously, this new mario game will be fun as hell for anyone that enjoys mario. Some of you missed out on the excellent level design of nsmb2 because you perceived it wasn't "innovative" enough. How silly. Its like kids today dont know how to enjoy life or something.
Way too critical, and they see it as some sort of virtue.
In reality, it simply prevents you experiencing joy.
I am excited for both games. Might ot be able to get the console day one, but it is something to look forward too.
So tired of hearing abut the easiness of 2D mario. The challenge is there when you attempt to find and collect everything, as well as tons of challenge modes, ect.
Nsmb2 is way better than the first DS nsmb, so you're wrong there. Why the hate for this game? The level design was addictive and fun.
RE6 was also a solid, fun game. The hate for it is from fanboys that think they are kewl for hating it for the reasons they begged for it to change. Pitiful.
I'm not complaining about it. I just usually don't have much problem with finding everything in Mario games (excluding some on NSMB2, which are very well done hard).
Yes, but many gamers (myself included) aren't much of completionists.
Not everyone enjoys searching the whole level for stuff, or having to play through 5-10 hours of easy gameplay to get to the challenges.
I understand why Nintendo does it this way, but it's just not as appealing to some gamers.
Yeah, the people who whine about it being a terrible game are sort of annoying, but the people who whine about the people who whine are even worse, saying things that essentially amount to "Oh, look at those idiots who have a different opinion than me, I'm so much better than them because they're illogical and it's obvious that this is a fun game with a lot of innovations. I'm sick of so much negativity towards games that I think are good."
Well guess what, guys. Some people have different opinions than you, and some of them are actually supported with reasonable arguments. Ad hominem attacks against everyone who disagrees with you make you look immature.
Is it really that hard to accept that, based on this review, the game could be viewed as disappointing by some?
Well, for a guy who hasn't played a NSMB game since the very first one, I can tell I'm going to find enjoyment out of NSMBU.
Nintendo Land...I might end up giving it to Gamestop so I'll have more money on my pro card for Tekken Tag Tournament 2 or Ninja Gaiden 3.
Then again, I might find enjoyment out of that game too, anyone know if games have better value if they're still wrapped in the plastic?
I'm getting annoyed at how people will take a POSITIVE review and try and use one or two bullet points to make it sound like the reviewer gave the game like a 3/10 or something. Also annoying when people will ignore that games that recieved MIXED reception act like it was majority negative (Other M and RE6 come to mind, if you check places like Metacritic they're both in the 70% range, which means that, if anything, a majority of critics actually liked both, it's really just the vocal minority that amplifies the "hate" these games get).
I don't know, they'll probably remove the plastic wrap and still call it "used" anyway (used game sales are how GS makes most of their money, because the sale of new games results in some of the profits going to the devs and publishers).
I'm keeping Nintendo Land for sure though, I imagine it'll be one of those games where I'll get an itch to play it maybe once a month or so.
You forget this is GN.
I'm a completionist and I tore through NSMB DS and NSMB Wii like wet tissue paper. If you think those games are hard, or that it's even hard to find everything and complete everything in those games aside from the very infrequent stage-that-chews-through-like-a-dozen-of-your-one-hundred lives then I'm interested in finding out what constitutes 'easy' for you
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