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Nintendo Land, New Super Mario Bros. U - GamesMaster review scores, info

Nintendo Land

- “…Luigi’s Haunted Mansion, Animal Crossing Sweet Day and Mario Chase offer up some of the most innovative, raucous and party-fueling fun we’ve ever had with a console”
- Plaza is filled with all things Nintendo
- There’s menu music for each attraction that bleeps out in NES chimes
- Monita, the floating computer, guides you around the park’s features
- Spend winnings on pachinko-esque coin game
- Win a jukebox, day/night cycle button, and more
- Miis from your console and other consoles through the Internet
- Attraction mode: set up a Nintendo Land party; choose a time limit and player count and then head to a points-based tournament of mini-games
- Multiplayer games are fun, but GamesMaster says the single-player ones are sometimes forgettable
- A few games highlight “some seemingly inherent problems”
- Ex: Takamaru’s Ninja Challenge – “constant screen misalignment”
- GamesMaster says GamePad/TV crossover usually works best when done in tandem
- “As a discerning gamer, you may not find all that Nintendo Land has to offer to your liking, but should you fork out for a Wii U, you owe it to your family, to your friends and to everyone else you know, to bag a copy of this to go with it.”
- Graphics: 90%
- Gameplay: 86%
- Accessibility: 95%
- Lifespan: 82%
- Innovation: 92%
- Overall: 86%
- “An essential purchase for party lovers that whets the Nintendo appetite. Bring friends.”

New Super Mario Bros. U

- May look the same, but there are some “incredible tweaks”
- GamesMaster feels it’s easier than NSMB Wii
- Took under seven hours to complete
- More to the game outside of the main campaign
- Most of the innovation is saved for the final levels
- “Without wishing to spoil anything, we were surprised, excited, and twinkly-eyed during an excellent finale. It’s almost as if Nintendo suddenly realised that they were in fact working with a Wii U, with a game-changing GamePad and everything.”
- Hopes Nintendo will “build on this solid, if not mind-blowing, foundation.”
- Graphics: 82%
- Gameplay: 85%
- Accessibility: 90%
- Lifespan: 80%
- Innovation: 75%
- Overall: 82%
- “A great excuse for families to gather round the TV, and an enticing glimpse of Mario’s HD future.”

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44 total comments (View all)
User avatar
05 Nov 2012 01:05

mariomaniac45213 wrote:Disappointing that it's EASIER than NSMBWii which I thought was one of the easiest games i've ever played...oh well still looks fun (and better) but probably like NSMBW i'll play through it once and never return to it again.


That's an opinion, not a fact.

Play for yourself to get a feel for it then.
User avatar
05 Nov 2012 01:09

DonnyKD wrote:
Go ahead, be laughable and tell me how any of these things not make NSMBU different from all the other games.


What if I told you... the pink baby yoshi does the exact same thing as the propeller mushroom and the squirrel suit is basically the same as the super cape? It's just an opinion, mr, stop being a lady...
User avatar
05 Nov 2012 01:13

sergiomonty wrote:
DonnyKD wrote:
Go ahead, be laughable and tell me how any of these things not make NSMBU different from all the other games.


What if I told you... the pink baby yoshi does the exact same thing as the propeller mushroom


I'd say: When could I use the Propeller Mushroom MULTIPLE TIMES without falling?

and the squirrel suit is basically the same as the super cape?


I'd say: THAT'S THE DAMN POINT.
User avatar
05 Nov 2012 04:23

sergiomonty wrote:
DonnyKD wrote: game will be crap because most of the innovation comes later. Holy crap, a game gets better as it progress, I never heard of THAT before!


better as it progress is not the same as "it starts meh but it gets quite interesting in the final levels". The problem with NSMBU is that is basically the same game, they just add some retro appeal to make the game interesting (as always) and people just fall for it. While 3d Land had some soul, I really never liked NSMB. It's just... too plain, too limited, and too easy.

However, it's nice to hear that AT LEAST they're trying to go "a la 3D Land" and do something interesting for the last levels.


You played it all the way through too?! Wow!
User avatar
05 Nov 2012 05:05

completion time in a Mario game is so nonsense.

You haven't "completed" or "finished" the game when you beat Bowser.
User avatar
05 Nov 2012 05:40

Only thing I didn't like there is that 'it's easier than NSMBW'... I'm too good at Mario games to be happy about that. D:

But, everything else sounds awesome, so nevermind. :3
User avatar
05 Nov 2012 06:18

Excellent PR reviews.
User avatar
05 Nov 2012 07:20

DonnyKD wrote:
sergiomonty wrote:The problem with NSMBU is that is basically the same game


LOLno.

Tell me when NSMBDS, NSMBW, or NSMB2 has Boost Mode, Boost Rush, Challenge Mode, Coin Battle where you can set your own layouts, one big-arse non-linear overworld, Baby Yoshis with multiple abilities, the ability to take Baby Yoshis into other levels, or even looks as good as New Super Mario Bros. U does.

Go ahead, be laughable and tell me how any of these things not make NSMBU different from all the other games.

And tell me where the review said "The game is shovel until the final levels."?


this.
100% this.

I understand people talk BS on other gaming sites, use crap arguments just because the media world told them to and say things like "it's the same thing all over again", oblivious of the fact that the NSMB series is ONLY 4 games in 6 years on 4 different platforms.

But here. Of all places. You guys should know your stuff. You know there are innovations in every single game. One NSMB game per platform is NOT too much. This argument just should not be used anymore. I didn't buy NSMB2 myself. But it doesn't mean that I should condemn the entire series and suddenly talk about it as if we have had 2 games a year since the release of the first game and exactly the same game at that. It's blown out of proportion and ridiculous. Get your facts straight.
User avatar
05 Nov 2012 07:55

This reminds me of the millions of times CoD is being attacked here for being the exact same game, when in reality each new game brings all kinds of new content.
No Avatar
05 Nov 2012 08:19

Hm... I'm still not too sure about WiiU, to be honest. I placed a pre-order via Amazon two months ago to take a "wait and see" approach. But right now I am leaning towards cancelling.
The launch line-up is undoubtedly strong, but many games are just ports I could as well get for my PS3. As far as exclusives go, it has become tough for me over the years to get excited for a new 2D Mario game. ZombiU looks promising, but it's nothing I need to play, like, right now.
User avatar
05 Nov 2012 08:44

Damn, easier than NSMBWii? That's borderlining on ridiculous now.

Also, it's dissapointing that you'd have to wait to the near end of a game to notice it's innovative features.
No Avatar
05 Nov 2012 09:34

Zeldana wrote:Argh @ all the innovation, fun being crammed into the final level. I got the same impression from 3DLand's final stage, too. It was the one level I didn't mind going through three or four time and I wish the rest of the game was as bold.

Sad to hear NSMBU is what we feared, though. :( Guess I'll sit this one out, too, and keep waiting for a proper 3D console Mario.


This kind of attitude towards gaming is AWFUL.
No Avatar
05 Nov 2012 09:40

Its sad to see this type of dudebro negativity on a nintendo site. Young gamers are soooooo different than the old school cats. We appreciate everything so much more. We give things a chance, and don't feel the need to condemn a game unless its truly BAD.

Obviously, this new mario game will be fun as hell for anyone that enjoys mario. Some of you missed out on the excellent level design of nsmb2 because you perceived it wasn't "innovative" enough. How silly. Its like kids today dont know how to enjoy life or something.

Way too critical, and they see it as some sort of virtue.
In reality, it simply prevents you experiencing joy.
No Avatar
05 Nov 2012 09:40

I am excited for both games. Might ot be able to get the console day one, but it is something to look forward too.
No Avatar
05 Nov 2012 09:43

MasterofMonster wrote:Only thing I didn't like there is that 'it's easier than NSMBW'... I'm too good at Mario games to be happy about that. D:

But, everything else sounds awesome, so nevermind. :3


So tired of hearing abut the easiness of 2D mario. The challenge is there when you attempt to find and collect everything, as well as tons of challenge modes, ect.
No Avatar
05 Nov 2012 09:47

toadster101 wrote:And yet they gave NSMB2 an 80%, which is probably the worst Mario game Nintendo has ever developed. They also gave Resident Evil 6 a whopping 87%. Take their review with a grain of salt.


Nsmb2 is way better than the first DS nsmb, so you're wrong there. Why the hate for this game? The level design was addictive and fun.

RE6 was also a solid, fun game. The hate for it is from fanboys that think they are kewl for hating it for the reasons they begged for it to change. Pitiful.
User avatar
05 Nov 2012 09:53

BossBattles wrote:
MasterofMonster wrote:Only thing I didn't like there is that 'it's easier than NSMBW'... I'm too good at Mario games to be happy about that. D:

But, everything else sounds awesome, so nevermind. :3


So tired of hearing abut the easiness of 2D mario. The challenge is there when you attempt to find and collect everything, as well as tons of challenge modes, ect.


I'm not complaining about it. I just usually don't have much problem with finding everything in Mario games (excluding some on NSMB2, which are very well done hard).
No Avatar
05 Nov 2012 10:27

BossBattles wrote:
MasterofMonster wrote:Only thing I didn't like there is that 'it's easier than NSMBW'... I'm too good at Mario games to be happy about that. D:

But, everything else sounds awesome, so nevermind. :3


So tired of hearing abut the easiness of 2D mario. The challenge is there when you attempt to find and collect everything, as well as tons of challenge modes, ect.

Yes, but many gamers (myself included) aren't much of completionists.

Not everyone enjoys searching the whole level for stuff, or having to play through 5-10 hours of easy gameplay to get to the challenges.

I understand why Nintendo does it this way, but it's just not as appealing to some gamers.
User avatar
05 Nov 2012 11:14

Yeah, the people who whine about it being a terrible game are sort of annoying, but the people who whine about the people who whine are even worse, saying things that essentially amount to "Oh, look at those idiots who have a different opinion than me, I'm so much better than them because they're illogical and it's obvious that this is a fun game with a lot of innovations. I'm sick of so much negativity towards games that I think are good."
Well guess what, guys. Some people have different opinions than you, and some of them are actually supported with reasonable arguments. Ad hominem attacks against everyone who disagrees with you make you look immature.
Is it really that hard to accept that, based on this review, the game could be viewed as disappointing by some?
User avatar
05 Nov 2012 11:20

Well, for a guy who hasn't played a NSMB game since the very first one, I can tell I'm going to find enjoyment out of NSMBU.

Nintendo Land...I might end up giving it to Gamestop so I'll have more money on my pro card for Tekken Tag Tournament 2 or Ninja Gaiden 3.

Then again, I might find enjoyment out of that game too, anyone know if games have better value if they're still wrapped in the plastic?
User avatar
05 Nov 2012 12:42

I'm getting annoyed at how people will take a POSITIVE review and try and use one or two bullet points to make it sound like the reviewer gave the game like a 3/10 or something. Also annoying when people will ignore that games that recieved MIXED reception act like it was majority negative (Other M and RE6 come to mind, if you check places like Metacritic they're both in the 70% range, which means that, if anything, a majority of critics actually liked both, it's really just the vocal minority that amplifies the "hate" these games get).

SDDMN wrote:Well, for a guy who hasn't played a NSMB game since the very first one, I can tell I'm going to find enjoyment out of NSMBU.

Nintendo Land...I might end up giving it to Gamestop so I'll have more money on my pro card for Tekken Tag Tournament 2 or Ninja Gaiden 3.

Then again, I might find enjoyment out of that game too, anyone know if games have better value if they're still wrapped in the plastic?


I don't know, they'll probably remove the plastic wrap and still call it "used" anyway (used game sales are how GS makes most of their money, because the sale of new games results in some of the profits going to the devs and publishers).

I'm keeping Nintendo Land for sure though, I imagine it'll be one of those games where I'll get an itch to play it maybe once a month or so.
User avatar
05 Nov 2012 12:57

RedKirby wrote:Some people have different opinions than you, and some of them are actually supported with reasonable arguments.

You forget this is GN. :( Look elsewhere for well-supported reasonable debates.
User avatar
07 Nov 2012 05:56

BossBattles wrote:
MasterofMonster wrote:Only thing I didn't like there is that 'it's easier than NSMBW'... I'm too good at Mario games to be happy about that. D:

But, everything else sounds awesome, so nevermind. :3


So tired of hearing abut the easiness of 2D mario. The challenge is there when you attempt to find and collect everything, as well as tons of challenge modes, ect.

I'm a completionist and I tore through NSMB DS and NSMB Wii like wet tissue paper. If you think those games are hard, or that it's even hard to find everything and complete everything in those games aside from the very infrequent stage-that-chews-through-like-a-dozen-of-your-one-hundred lives then I'm interested in finding out what constitutes 'easy' for you

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