Goriginal Content

EoD - Smash Wii U!

Shantae review!

Fantasy Life review

EoD - Instagram fun

Xeodrifter diary #12

GN Podcast #479
 

Iwata Asks - Wii U browser

- Sasaki put the team together and was in charge of the project
- for the second half of the project, the lead was turned over to Tsuda
- Sasaki then took on the technological aspects
- Sasaki was also in charge of the browser on the 3DS
- development started simultaneously with the 3DS browser
- the goal was to make a browser that could be used every day
- they wanted it to be easy to handle
- they also thought consumers would like the idea of being able to play a game and look something up online quickly
- another goal was to have smooth video playback
- the team wasn't happy with the web browsing on Wii
- Sasaki handled specs while Tsuda worked on tech
- the team originally tried showing two different websites on each screen
- they wanted to make sure the browser was usable without the TV
- they also focused on multitasking
- this lead to all sorts of development issues
- the devs wanted to hide what was on the screen, so they came up with the idea of a curtain
- the other devs weren't too keen on this idea
- they needed a demo before it clicked with them
- this was a technical hurdle to implement in the final version
- the browser also has a tabbed feature
- the amount of memory has a lot to do with how good the browsing experience is
- the dev team wasn't willing to drop Wii U functionality just to make the browser better
- the system is about games first, so the browser would have to work within limitations
- the original finished version of the browser didn't really impress, but 6 months later the version they had was a completely different thing
- HAL was involved in the creation
- the browser also has a smooth frame rate
- the browser runs at almost 60fps
- one of the devs at Kyoto was most excited for the Wii U browser
- he found it really useful and said it left the biggest impression on him
- there was a lot of testing on various websites to see what ones worked well, what didn't and why
- Miyamoto came up with the magnification idea
- the team originally didn't have limits set on the gyrosensor movement for browsing
- they decided things worked better with limits on how much you could move and get a reaction
- the team was proud of using the GamePad for input and the TV for viewing with a crowd
- the testing period needed a minimum of 6 months to get things right
- during peak time, they had over 30 people testing 5,000 websites
- they put their tests against standard browsers to see what was displayed right/wrong
- control pad can be used for focus, L and R sticks for zoom and A button to confirm
- pressing in the L stick will hide the tool bar
- websites can detect the gyro sensor
- sites can be made to use the sticks to zoom in/out n a map
- when websites load, Miis will nod their head
- Miis will also tell you about hidden features
- touch the Mii to open a bookmark

Link

Also check out:
Discussion Preview
16 total comments (View all)
User avatar
08 Nov 2012 23:38

sounds promising. A usable browser that can be used while multitasking could be really helpful. Imagine: Professor layton: troubles in london (the open world professor layton game) you have to solve puzzle 124 "guess the number out of a million". You have no idea what to do so you press the home button, go to the web browser, google search "professor layton troubles in london puzzle 124 and BOOM you have your answer.
User avatar
08 Nov 2012 23:39

Its always nice to know the work they put in. also it sounds like a lot of thought has been put in the smaller details
User avatar
08 Nov 2012 23:48

I'm glad they made sure the browser works well, from what we have heard it is MUCH better than 3DS and especially Wii.

I have used the broswer on 3DS multiple times while playing a game when I get stuck, so I'm glad we can multi-task on wii u as well. Of course, it would be embarrassing if we couldn't.
User avatar
08 Nov 2012 23:48

Nice to know this isn't being half-assed. I can see myself using this browser frequently
User avatar
08 Nov 2012 23:55

@LegendofSantiago That doesn't really impress me considering the 3DS can already do that, however, the browser on that thing isn't that great anyways. Wii U's browser certainly does sound promising after that rating came in a few days ago.
User avatar
09 Nov 2012 00:42

From the impressions I've read and previews I've seen, this actually does look like a really great browser. I'm pretty excited about it actually.

Which is strange for me because Nintendo's first 3 attempts for a browser on their handheld/console...well, sucked.

I guess the 4th time's the charm.
User avatar
09 Nov 2012 01:26

Man Nintendo is on top of things, it's scary.

Maybe this will actually make me remeber I can multi-task with looking up help on the system while playing. I keep forgetting I can do that with the 3DS and still use my laptop/phone to look things up instead.
User avatar
09 Nov 2012 01:50

For a video game console, the Wii U's internet browser seems pretty impressive. :)
User avatar
09 Nov 2012 02:07

It's funny that I've been waiting around for Microsoft to implement a browser on the 360 for years and now that it's finally here with some Smartglass implementation (that is more limited than I expected), I'm not very impressed.

I have a feeling the Wii U's browser will get more use from me than the 360's browser will and the Wii ever could. The functionality and the interface seal the deal.

I just hope it loads pages fast and that they will continue to update it.
No Avatar
09 Nov 2012 02:33

LegendofSantiago wrote:sounds promising. A usable browser that can be used while multitasking could be really helpful. Imagine: Professor layton: troubles in london (the open world professor layton game) you have to solve puzzle 124 "guess the number out of a million". You have no idea what to do so you press the home button, go to the web browser, google search "professor layton troubles in london puzzle 124 and BOOM you have your answer.


The cool thing is that you can do this at least one out of two ways. If you remember the Miiverse trailer back at the Nintendo Direct before E3, the cheesy actor paused ZombiU, accessed Miiverse and could contact people via webcam and also read what people had typed concerning that particular issue on the Miiverse's feed for that game. Like a system-wide message board if you will. And like you said, you can also find your answers by using this seemingly awesome browser so they covered every possible base. All this no more than 9 days away :O:O:O:O!! :mrgreen:
User avatar
09 Nov 2012 04:35

Sounds pretty good. I like the 3ds browser, although I don't use it very often. I usually just have my phone or laptop near by when I need to check a guide.
User avatar
09 Nov 2012 08:23

o no! am i the only one who hates pressable sticks??? yeah sure its another "button" but i always press em when i dont want to or the press is weird. i was hoping for some good ole stationary solid sticks =P
User avatar
09 Nov 2012 09:38

Wii_Jedi wrote:Tabs?!?! TABS!!

I was excited about that too!
ferko wrote:o no! am i the only one who hates pressable sticks??? yeah sure its another "button" but i always press em when i dont want to or the press is weird. i was hoping for some good ole stationary solid sticks =P

Wait, you're just finding out about the clicky sticks?
User avatar
09 Nov 2012 13:36

The browser on Wii U looks good enough to actually make me want to use it!
No Avatar
09 Nov 2012 15:57

Here's the thing though, if there isn't constant support then it'll be as bad as they allowed the wii browser to be. It was great starting off but died a barren death and I still use it.

View the full discussion!

Quickie Search

"Advanced" Search

Anti-social Tendencies

Advertisements

RSS feed trough

News Feed
Top Stories
Console News
Portables News
Podcast Feed
GoNintendo Radio Feed
Twitter Feed

Affiliates + Friends

Destructoid
Gamersyde
Modojo
TheBitBlock
Anime Your Way