Dear Reader:

You are viewing a story from GN Version 4.0. Time may not have been kind to formatting, integrity of links, images, information, etc.

Team Ninja on Wii U's power, Ninja Gaiden 3's GamePad implementation

by rawmeatcowboy
12 November 2012
GN Version 4.0
"In terms of power, it’s right up there with PS3 and Xbox 360 plus the power to run the extra screen on the controller. There is plenty of power there to use. For all of Nintendo’s hardware, it’s not about power; it’s about how you creatively use the hardware. When we make games for Nintendo, they are going to come and challenge us to use that hardware to make a creative game. That’s the key point from Nintendo that we always feel.

Ninja Gaiden is a console game, so we’re focused on playing it as a console game. We haven’t done a whole lot to change that because we know our fans who love that experience, and we don’t want to betray them. We don’t want to leave them out in the cold. It’s been focused on making that experience even more convenient for them." - Yosuke Hayashi
Link