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Capcom discusses how Resident Evil 5 lead to Resident Evil: The Mercenaries 3D

“What kicked off Resident Evil: The Mercenaries 3D was we needed to actually run a game on a Nintendo 3DS system, so we took Resident Evil 5 and ran it on a Nintendo 3DS, and the impact it made was more than we had imagined.” - Koshi Nakanishi
“Then we thought, “We can make this into a product.” The difficulties of moving this forwards as its own project aside, there was reason to make it just in terms of experience. In regards to the controls, we were able to make changes to Mercenaries and finish Revealations looking at the players’ feedback. And by making Mercenaries first, I feel like we were able to determine the capabilities of Nintendo 3DS. In terms of it being a developmental challenge, I would say that Mercenaries is the one that’s really pushing it hardware-wise.” - Masachicka Kawata


We've heard in the past that Resident Evil 5 was up-and-running on 3DS. I wonder if we'll ever see the game get a full portable treatment in the future.

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5 total comments (View all)
User avatar
20 Dec 2012 16:57

Isn't this like really old?
No Avatar
20 Dec 2012 17:08

“We can make this into a product.” is certainly a sentence that matches Capcom's philosophy lately.
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Anonymous
20 Dec 2012 17:11

"and finish Revealations"
It's like a meme or something...
User avatar
20 Dec 2012 17:44

RE: Mercs is actually my favourite 3DS game besides maybe Kid Icarus.

Perhaps its because I played a lot of Mercs on RE5 and RE4, and still do, but the 3DS one, maybe its the variety or the weapon loadout options, I just find it perfectly suited for everything I could possibly want in a Mercs game, add the portability, and well, you have my favourite 3DS game, and I'd be damn happy to buy another Mercs game, console or Portable.
User avatar
20 Dec 2012 21:00

Interesting they say that. I do think Mercenaries is more impressive looking.

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