Goriginal Content

Shantae review!

Fantasy Life review

EoD - Instagram fun

Xeodrifter diary #12

GN Podcast #479

EoD - Wii U holiday
 

Project M Demo 2.5 Roster Reveal: Diddy Kong



Check out more screens and details here

Also check out:
Discussion Preview
20 total comments (View all)
User avatar
22 Dec 2012 14:45

I'd like Diddy to be paired with Dixie Kong [alia DKC2 gameplay] in SSB4 - doesn't work by himself, imho.
User avatar
22 Dec 2012 14:55

Chosenoneknuckles wrote:I'd like Diddy to be paired with Dixie Kong [alia DKC2 gameplay] in SSB4 - doesn't work by himself, imho.


I hope that never happens. Diddy is among my favorite characters to play with. Why mess with an already established character?
User avatar
22 Dec 2012 15:00

No, that would take away the gimmick the Ice Climbers have. As far as I'm concerned that's the only reason they made into brawl.
User avatar
22 Dec 2012 15:06

CrazyWare wrote:
Chosenoneknuckles wrote:I'd like Diddy to be paired with Dixie Kong [alia DKC2 gameplay] in SSB4 - doesn't work by himself, imho.


I hope that never happens. Diddy is among my favorite characters to play with. Why mess with an already established character?


Same reason they did with Samus in Brawl - to, for better or worse, inject new life into said character.
User avatar
22 Dec 2012 15:08

Chosenoneknuckles wrote:I'd like Diddy to be paired with Dixie Kong [alia DKC2 gameplay] in SSB4 - doesn't work by himself, imho.


I honestly do not like that idea at all, either. Diddy was by far my favorite Kong (and I only liked any before DKC2). Adding her to a duo feels as if it would take away more of his personal charm than people are led to believe.

Now as for topic; We all know how I feel about the P-M, but I am curious as to why they're still working on it when we may be seeing SSB4 in the time they may finally release it.
User avatar
22 Dec 2012 15:19

Berrix wrote:
Chosenoneknuckles wrote:I'd like Diddy to be paired with Dixie Kong [alia DKC2 gameplay] in SSB4 - doesn't work by himself, imho.


I honestly do not like that idea at all, either. Diddy was by far my favorite Kong (and I only liked any before DKC2). Adding her to a duo feels as if it would take away more of his personal charm than people are led to believe.

Now as for topic; We all know how I feel about the P-M, but I am curious as to why they're still working on it when we may be seeing SSB4 in the time they may finally release it.

because it's an incredibly fun alternative to vanilla smash, it'll be done before SSB4 is ever even officially revealed as far as I can tell, and I have my doubts that SSB4 will be anything like what I hope it could be with Sakurai still at the helm. If Brawl is any indicator, they'll pack the game so full of content that it'll be easy for most to look past the continued simplification of mechanics and vastly slower gameplay pace. The fact that a decent fighting game developer is in on the project gives me some hope though
User avatar
22 Dec 2012 15:29

I think your right i don't see ssb4 being a more technical game it is gonna be simple and fulled with content my expecations are low.
User avatar
22 Dec 2012 16:08

Chosenoneknuckles wrote:
CrazyWare wrote:
Chosenoneknuckles wrote:I'd like Diddy to be paired with Dixie Kong [alia DKC2 gameplay] in SSB4 - doesn't work by himself, imho.


I hope that never happens. Diddy is among my favorite characters to play with. Why mess with an already established character?


Same reason they did with Samus in Brawl - to, for better or worse, inject new life into said character.


But Power Suit Samus herself was not changed.
User avatar
22 Dec 2012 18:32

Prophet6000 wrote:I think your right i don't see ssb4 being a more technical game it is gonna be simple and fulled with content my expecations are low.

Funny, if it would have been me saying that phrase, it would have ended with "high".
User avatar
22 Dec 2012 20:11

BanetheKira wrote:Why all the downvotes?

Three reasons I've encountered:

1) Many people don't like the idea of modding a Nintendo-developed game to make it better, or aren't willing to admit it's possible. Console gamers tend to associate mods more with crappy ROM hacks than stuff like Counter Strike or Team Fortress. There's also a fanatical reverence for Sakurai that some think entitles his games not to be modded out of respect.

2) A lot of people still prefer Brawl's gameplay changes to Melee, and see this mod (an attempt to make Brawl more akin to Melee) as an insult to their sentiments. They don't like their game getting dog-piled on in any manner of speaking, so rip on this mod as an outlet.

3) The 'toureyfag' stigmata attached to those who are making and balancing the mod. Those who think that Smash is only meant to be played casually tend to hate the idea of a mod geared first at competitive balance and more nuanced play.

Somewhere lost in this conversation are those who played Melee casually and prefer it to Brawl. Or a Brawl fanbase that might want a fresh take on a 5 year old game lacking patches and DLC. That's the audience that Project M can speak to on a site like this.

It's the most polished console mod in existence, practically to the point of being able to throw out that Melee disc. But #1 #2 and #3 hold it back from getting the credit it deserves, at least here.
User avatar
22 Dec 2012 20:51

Glad to see GoNintendo's Brawl scrubs downvoting. Hahaha, please grow the fuck up.

@crispy4001
Pretty much exactly what you said. Bravo.
User avatar
22 Dec 2012 22:38

crispy4001 wrote:
BanetheKira wrote:Why all the downvotes?

Three reasons I've encountered:

1) Many people don't like the idea of modding a Nintendo-developed game to make it better, or aren't willing to admit it's possible. Console gamers tend to associate mods more with crappy ROM hacks than stuff like Counter Strike or Team Fortress. There's also a fanatical reverence for Sakurai that some think entitles his games not to be modded out of respect.

2) A lot of people still prefer Brawl's gameplay changes to Melee, and see this mod (an attempt to make Brawl more akin to Melee) as an insult to their sentiments. They don't like their game getting dog-piled on in any manner of speaking, so rip on this mod as an outlet.

3) The 'toureyfag' stigmata attached to those who are making and balancing the mod. Those who think that Smash is only meant to be played casually tend to hate the idea of a mod geared first at competitive balance and more nuanced play.

Somewhere lost in this conversation are those who played Melee casually and prefer it to Brawl. Or a Brawl fanbase that might want a fresh take on a 5 year old game lacking patches and DLC. That's the audience that Project M can speak to on a site like this.

It's the most polished console mod in existence, practically to the point of being able to throw out that Melee disc. But #1 #2 and #3 hold it back from getting the credit it deserves, at least here.


I found out about Smash starting with Brawl, and I do not deny the many flaws in that game. I played quite a bit of Melee after, and haven't gone back too many times. Project M will surely deliver.
User avatar
23 Dec 2012 12:11

MrGameBoy wrote:Glad to see GoNintendo's Brawl scrubs downvoting. Hahaha, please grow the fuck up.

So much irony in this post.
No Avatar
23 Dec 2012 15:32

I've invested hundreds of hours into Melee and Brawl, and have done a few laps on the tournament circuit, I play the game hardcore, and personally I prefer Brawl to Melee. Both are incredible games though and deserve places n any best multiplayer games list.
User avatar
23 Dec 2012 15:48

The reason I don't understand Project M is because I don't get the point. Games get released all the time that some invariably think is inferior to a predecessor, but the solution is rarely "change the new game to make it like the old one." I'd say "never," but, well, look what we have here. I mean, it's not like people are hacking Final Fantasy XIII to make it play more like FFVII (a bad example, I know, but the only one off the top of my head), yet it seems like it's that kind of scenario here. If one loves the older iteration so much, why not just play that?
User avatar
23 Dec 2012 17:36

@mock turtle

"it's not like people are hacking Final Fantasy XIII to make it play more like FFVII (a bad example, I know, but the only one off the top of my head)"

That's a terrible example and I honestly have no idea if you're serious about that comparison.

Project M isn't about turning Brawl into Melee, it's about turning Brawl into the sequel it *should* have been. There are many example of games being modded to play better and/or similar to their predecessors. There are a ton of examples on PC like DMC4 and various fps games.

"If one loves the older iteration so much, why not just play that?"

Does Melee have all the characters from Brawl? What about all the new moves and techniques added in Brawl? What about all the new gameplay nuances that Project M is adding?
No Avatar
24 Dec 2012 01:19

The worst part is that I won't be able to download demo 2.5 on the 28th for a long time because of repairs.
User avatar
24 Dec 2012 08:21

@MegaShock100
Admittedly that was a bad example, it's true. I don't know about whether or not that would work.

It's awfully pretentious to say that you want to turn a sequel into what it should have been, don't you think? The only ones in a position to say what a sequel needs to be are the game creators. That's not to say they can't screw it up, but it's their vision, not yours. I reiterate my point that if one finds the predecessor better, one should just play the predecessor.

Last I checked, Melee still has a pretty large and impressive roster on its own, albeit not as large as Brawl. And you're picking and choosing your arguments here: first you say the gameplay wasn't what it should have been, now you're heralding its contributions? It makes no sense.
User avatar
24 Dec 2012 09:17

@mock turtle

"It's awfully pretentious to say that you want to turn a sequel into what it should have been, don't you think?"

Not really. If a game doesn't live up to expectations, I will going to express my disappointment with it. Sure it's the developer's vision, but I don't have to agree with it!

And like with most crappy sequels, people will complain until it's changed to what the majority likes. In some cases people take the initiative and do it themselves.

"I reiterate my point that if one finds the predecessor better, one should just play the predecessor."

And again, I ask you if Melee has all the characters, stages, items and polish of Brawl?

"Last I checked, Melee still has a pretty large and impressive roster on its own, albeit not as large as Brawl."

Well yeah. You realize this and yet you still want to reiterate your "point" about replaying Melee over and over.

Furthermore, people *still* play Melee, so your point holds no grounds to begin with. It's still present at more tournaments.

"And you're picking and choosing your arguments here: first you say the gameplay wasn't what it should have been, now you're heralding its contributions? It makes no sense."

How is that picking and choosing? I said Brawl is not as good as Melee in terms of overall gameplay, but there are some gameplay nuances -- nuances, as in minor aspects -- that are not found in Melee. It's also the more polished game due to bigger budget and longer dev time. Of course, Brawl also has a crap ton of awful gameplay nuances, but the couple of decent ones that are there should be noted.

Though, I don't really understand your points. You are saying that people should just play Melee (which they still do...). Then I say that Project M is like a sequel to Melee or Melee 2.0, to which you again say "Even though it has a lot of additions...just play Melee!".

View the full discussion!

Quickie Search

"Advanced" Search

Anti-social Tendencies

Advertisements

RSS feed trough

News Feed
Top Stories
Console News
Portables News
Podcast Feed
GoNintendo Radio Feed
Twitter Feed

Affiliates + Friends

Destructoid
Gamersyde
Modojo
TheBitBlock
Anime Your Way