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EoD - Warriors cast
 

GameCube, Wii games in high resolution - Dec. 29th



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21 total comments (View all)
User avatar
29 Dec 2012 15:10

Although wii games don't look this good on wii u it's a noticeable bump up from the default wii visuals.
User avatar
29 Dec 2012 15:19

"HD doesn't matter. It doesn't make games look any better anyway." ~ said some Nintendo fans, 2006 - 2011
User avatar
29 Dec 2012 15:31

Darth Vader wrote:"HD doesn't matter. It doesn't make games look any better anyway." ~ said every single Nintendo fan, 2006 - 2011


I don't think I was apart of those that said that. :P I can say for a fact now that HD resolutions do make a difference. HD picture is so crisp and clear, it even makes upscaled ports look awesome (playing through MGS3 on my 360 right now, and man does this game look good in HD [plus now the framerate is a smooth 60 FPS]).

Spoiler:
Also, in b4 KingBroly starts his usual Other M complaining.
User avatar
29 Dec 2012 16:11

@Darth Vader
Nobody. Ever. Said. That.

People said that HD didn't matter for the Wii as long as the game's quality was top notch. It wasn't a big deal to them back then.

Seriously now, twisting words to make Nintendo fans look stupid is a new low.
User avatar
29 Dec 2012 17:31

Darth Vader wrote:"HD doesn't matter. It doesn't make games look any better anyway." ~ said every single Nintendo fan, 2006 - 2011


And Playstation fans said the same during the PS2 days! ^_^
User avatar
29 Dec 2012 17:33

Eternal Rain wrote:
Darth Vader wrote:"HD doesn't matter. It doesn't make games look any better anyway." ~ said every single Nintendo fan, 2006 - 2011


I don't think I was apart of those that said that. :P I can say for a fact now that HD resolutions do make a difference. HD picture is so crisp and clear, it even makes upscaled ports look awesome (playing through MGS3 on my 360 right now, and man does this game look good in HD [plus now the framerate is a smooth 60 FPS]).

Spoiler:
Also, in b4 KingBroly starts his usual Other M complaining.


First off, visuals are not the most important thing in gaming. It's the gameplay. If Nintendo didn't gimmick to death almost every one of their games on Wii, we'd have a clearer message of this belief. Unfortunately, Nintendo forced motion control into a lot of gameplay areas that were not optimal to what was already in place, which is what hurt their games.

As for your spoiler tag comment
Spoiler:
RABBLERABBLERABBLERABBLEOTHERRABBLEMRABBLESUCKSRABBLERABBLE
User avatar
29 Dec 2012 18:31

Gameplay will always matter more. I'm still not fully impressed yet by the HD visuals on my Wii U and don't see what I've been missing out on having been stuck with a Wii all these years of course. Have my Wii U in 1080p using HDMI cables and everything. :?

KingBroly wrote:Unfortunately, Nintendo forced motion control into a lot of gameplay areas that were not optimal to what was already in place, which is what hurt their games.

Having to waggle to roll in Donkey Kong Country Returns comes to mind…

…oh god why couldn't they have asigned that to a button, but at least they're learning with NSMBU. (I recall pressing a button on the GamePad to make Baby Yoshi float. :P )
User avatar
29 Dec 2012 18:54

KingBroly wrote:
Eternal Rain wrote:
Darth Vader wrote:"HD doesn't matter. It doesn't make games look any better anyway." ~ said every single Nintendo fan, 2006 - 2011


I don't think I was apart of those that said that. :P I can say for a fact now that HD resolutions do make a difference. HD picture is so crisp and clear, it even makes upscaled ports look awesome (playing through MGS3 on my 360 right now, and man does this game look good in HD [plus now the framerate is a smooth 60 FPS]).

Spoiler:
Also, in b4 KingBroly starts his usual Other M complaining.


First off, visuals are not the most important thing in gaming. It's the gameplay. If Nintendo didn't gimmick to death almost every one of their games on Wii, we'd have a clearer message of this belief. Unfortunately, Nintendo forced motion control into a lot of gameplay areas that were not optimal to what was already in place, which is what hurt their games.

As for your spoiler tag comment
Spoiler:
RABBLERABBLERABBLERABBLEOTHERRABBLEMRABBLESUCKSRABBLERABBLE


I know that, I meant HD does make a difference visually, which really is true. I didn't say it makes a difference in terms of gameplay. The thing is I'm a late HD adopter, I just got an HDTV last month and only now am I truly seeing how much better HD picture looks compared to standard def. Right now my TV is playing Regular Show at 1080i resolution (seems the highest these channels go varies, because when watching Phineas and Ferb on Disney Channel I noticed the indicator saying "720p" instead), and the picture is so much crisper looking, with the colors really popping out. One of the first games I tested on this TV was Sonic Generations, and man the game looks pretty stunning. Even some of my Wii games look great upscaled, like Skyward Sword looks even better now than it did on my old TV, and don't get me started on A Boy and His Blob (hnnnnnnnnnnnng!).

Gameplay will always be the area to put greater emphasis on, true, but there's nothing wrong with nice visuals. Nice visuals can act as a nice way to help engross players into the worlds they explore in games.

As for the spoiler tag area, I hope you know I was just joking.
No Avatar
Anonymous
29 Dec 2012 19:20

Other M really shines in HD. Say what you will about the game itself, but the graphics were pretty darn good for a Wii game.
User avatar
29 Dec 2012 19:20

Autosaver wrote:@Darth Vader
Nobody. Ever. Said. That.

People said that HD didn't matter for the Wii as long as the game's quality was top notch. It wasn't a big deal to them back then.

Seriously now, twisting words to make Nintendo fans look stupid is a new low.

Alright I'll admit it was a dumb jab at Nintendo fans and I apologize, but I disagree. I've been visiting this site for a long time (this is not my first account) and there have been a fair amount of people who claimed that HD resolution had no significant effect on visuals at all, or that if you thought 480p didn't look as good as an HD resolution, it's because your TV wasn't good enough. Especially when Pachter got to talking about his Wii HD BS.
User avatar
29 Dec 2012 19:54

MARl0 wrote:Other M really shines in HD. Say what you will about the game itself, but the graphics were pretty darn good for a Wii game.


Yes, but the artistic choices were awful. That bloom efect in every damn cutscene made my eyes bleed.
User avatar
29 Dec 2012 20:48

Regol wrote:
MARl0 wrote:Other M really shines in HD. Say what you will about the game itself, but the graphics were pretty darn good for a Wii game.


Yes, but the artistic choices were awful. That bloom efect in every damn cutscene made my eyes bleed.


Well, Team Ninja has no artistic talent. Their lighting engine SUCKS.
User avatar
29 Dec 2012 21:17

Weird, I remember people praising the game's graphics even from people that hated the gameplay.
User avatar
29 Dec 2012 21:23

I would LOVE to play Metroid Other M in HD. I loved it.
User avatar
29 Dec 2012 21:30

Lol at the absolute worst jab I've seen at an non-existing "Nintendo fan" hive mind.
No Avatar
29 Dec 2012 23:09

HD is cool and all, but its probably the visual enhancement that loses its impact quicker than any other. I remember when I upgraded to S Video I was impressed. Than to 480P, same. Than to HD, same. The impression that those left on me was nothing compared to what I felt when I first turned on Rogue Leader, Or REmake, Or Rebel Strike. Of course a higher resolution makes a difference.
No Avatar
30 Dec 2012 00:08

Well, with Dolphin, especially static screenshots, you have to remember that it's not just the 1080 lines (or more) of resolution. A lot of them are also using ridiculously high quality anti-aliasing like 8x8 full-screen super-sampling, the best filtering and mip-mapping, etc. There are also a few games with custom user-made high res texture packs.

Some of these Gamecube games will have image quality that exceeds what the Wii U will ever be able to do.
No Avatar
30 Dec 2012 03:56

so it's another one of "yeah piracy" , even more obnoxious given that the 360 ps3 piracy is never talked about . So if i want to play those games , i should rip my own disc and be prepared for low framerates , i'll guess i will stick to the big hdtv wii u combo , tatsunoko or metroid prime 3 look so gorgeous in those , i just don't understand this obsession , the rocksteady 60fps is part of the nintendo experience. Lighting effects were always the strong point of nintendo and any games with those look fantastic . And wow do nintendoland and nsmb u, trine2 look incredible on an hdtv
No Avatar
30 Dec 2012 07:32

Ya know, I'm still not as impressed with HD console output as I wish I were, for a couple very simple reasons.

1. LCD panels aren't kind to content running at non-native resolutions, they make everything look blocky and/or blurry, and it's been almost impossible to find games displayed on HDTV's in native resolution up to this point. Many PS360 games actually run slightly below 720p, which means they'll have to be re-scaled on 720p sets. To make things worse, even if you get a game that is running 720p, there are almost no HDTV's out there that display it natively, most smaller sets are 1366 x 768 for some bizarre reason. There are enough 1080p sets that that resolution should look good, but almost no console games so far have run at that resolution.

2. Anti-aliasing. Most console games either don't use it, or if they do it's an inferior post-rendering software effect to save resources.

Screenshots like these from Neogaf of guys running games on high-end PC's with image quality at absolute maximum can look amazing, but so far you haven't been able to get comparable quality on a console running on an HDTV. Older CRT TV's were inferior in some respects, but in their favor they did tend to smooth out issues with image quality a bit, rather than making every flaw or format difference stick out like a sore thumb.
User avatar
30 Dec 2012 11:58

Mirr0rR3flection wrote:Gameplay will always matter more. I'm still not fully impressed yet by the HD visuals on my Wii U and don't see what I've been missing out on having been stuck with a Wii all these years of course. Have my Wii U in 1080p using HDMI cables and everything. :?

Only a couple of games are actually full 1080p HD on WiiU, and some of them are just prettier Wii games, so I can see why you'd say this.
User avatar
30 Dec 2012 14:25

KingBroly wrote:
Regol wrote:
MARl0 wrote:Other M really shines in HD. Say what you will about the game itself, but the graphics were pretty darn good for a Wii game.


Yes, but the artistic choices were awful. That bloom efect in every damn cutscene made my eyes bleed.


Well, Team Ninja has no artistic talent. Their lighting engine SUCKS.


I haven't played anything else from Team Ninja, so I'll believe you. It isn't that hard to imagine, really.

Sakamoto's taste sucks.

ddddd wrote:
Mirr0rR3flection wrote:Gameplay will always matter more. I'm still not fully impressed yet by the HD visuals on my Wii U and don't see what I've been missing out on having been stuck with a Wii all these years of course. Have my Wii U in 1080p using HDMI cables and everything. :?

Only a couple of games are actually full 1080p HD on WiiU, and some of them are just prettier Wii games, so I can see why you'd say this.


We have to give it a time, though. The first games on a console never look as good as they could.

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