“We spent a lot of our preproduction time making this custom lighting system that plugs into Unreal Engine 3. We had to design something from the ground up that would give us the capability to create… all this tension, to create all these dynamic events and to recreate the look and feel of what we experienced growing up watching [Aliens].” - environment artist Chris Neely
Aliens: Colonial Marines is certainly going to look and sound the part, but I'm starting to get nervous that the gameplay won't actually be all that hot.
Our year-long sponsorship with Nicalis is ending today (May 31st, 2016). We would like to thank Nicalis for their support over the last year, keeping GoNintendo ad-free for 365 wonderful days. It's been a pleasure to provide all of you with an ad-free year, but sadly we must now return to a more traditional ad-sponsored layout. That will be happening later tonight.