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Aonuma - A Link to the Past 2 starts off with a shocking surprise, desire to work on non-Zelda titles

by rawmeatcowboy
06 June 2013
GN Version 4.0
The following comes from an EDGE interview with Eiji Aonuma...

“This new title will feature lots of things that are new to the series; right at the start of the game, there’s a big surprise that will shock players. We started out with the new play mechanics, such as Link being able to become a painting and walk along the walls, and then figured out from there how to build a story around them. Rather than forcing elements of the original story into this one, we’ve instead focused on bringing back the characters, so you can see what happened to them after the events of the first game.”

Aonuma also shared a desire to work on some non-Zelda related projects.

“I’m 50 now, so I only have about ten more years to make games at Nintendo. I want to try all sorts of new things before it’s too late – I don’t want to get to the end of my career and only have worked on Zelda. But every time I come up with some good new ideas, they end up being used in a Zelda game! I need a six-month break to get away from the Zelda cycle and focus on something new [laughs]. But I’d probably end up making a game that’s similar to Zelda; after all, A Link To The Past was my biggest influence.”

Link
 
Pinball FX on Nintendo Switch