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GN Podcast #504

GoNintendo 'End of Day' thought - Mighty Switch Force 2 review

MSF2 review for tonight, Mutant Mudds Deluxe review for tomorrow! Game and Wario review coming soon after! Good to have some time for reviews. I hope you enjoy reading them! See you in a few, short hours.

If I had to pick one other company that I love almost as much as Nintendo, I think I'd have to go with WayForward. They encompass everything I love about old-school gaming, and I mean that in a very lovable way. The genres they tackle, the design choices they make, their love of pixel art. All of that rolls into a warm virtual hug that almost all of their games give me.

Of course, that's why I was super excited for Mighty Switch Force 2. I really enjoyed the first outing, but was even more surprised to find out that a sequel was coming our way. With what seemed like a quick turnaround, would the quality in this sequel take a dip? I didn't think WayForward would let things head in that direction. I'm very happy to report that they didn't.

If there's one complaint I can lobby against Mighty Switch Force 2, it's that you're getting a lot of the same mechanics that you saw in the first game. Of course, that's not a complaint in my book. I feel like a lot of people reviewing the game might be a bit bugged by that, but only because the first title isn't really that old. If there were a few more years between the first and second outing, I doubt we'd hear the same level of issues.

Like I said, that return to certain mechanics doesn't warrant any complaints from me. I felt Mighty Switch Force was amazing but a tad short, so getting more of that same core gameplay helps to fill me up. That's not to say that the entire game is more of the same. There are a few new details to spice things up this time around.

Obviously the biggest change comes from Patricia Wagon's new profession. She's not just hunting down criminals now. She's carrying around a portable fire hose system to help her put out the fires that are running rampant in the game. You'll have to deal with fire blocking your path, platforms that have to be extinguished in order to use them, and enemies that are just waiting for you to quench their thirst. All of these elements play into a nice mix of both action platforming and puzzling, which is what the series is known for.

This water hose also paves the way for new puzzle mechanics. Instead of just shifting blocks and locked blocks, there are also blocks that channel water through piping systems. You'll have to feed water through the correct pipes to break mud blocks or put out fire enemies. Some of these puzzles really have you scratching your head for awhile, which is exactly what I want from a action/puzzle/platformer.

I think taking the gun away from Patricia and giving her a fire hose was a great decision, as now the attack mechanic means a lot more to the game. You're not just shooting enemies and moving on. Your main method of attack now serves multiple purposes that intertwine into the game mechanics. Plus, I just think a water hose is more fun than a gun! I'm just a sucker for water mechanics...as long as I'm not swimming!

There's also a much greater variety in level design this time around. You're still doing the same sort of platforming an puzzling, but the places you visit are more gorgeous than ever. You get a lot of varied locations and colors, which absolutely pop when you see them in 3D. It's really crazy to see just how much different background and level themes can do to give you a refreshing feeling.

Speaking of popping 3D, MSF2 has some of the best 3D I've ever seen in a 3DS game. It's absolutely insane to look at the multiple layers and depth. I had an out-loud 'WOW' moment when I first fired up the game. When I saw the sparks from the fires floating around in the air, it really blew me away. I just sat and stared at the 3D effect. I really felt like I could reach out and grab those embers. It's little touches like that that I feel WayForward delivers in spades.

That is especially true when talking about the game's visuals. Again, this is a sprite-based affair, but you're going to get some of the smoothest animations around. The work here easily stands toe-to-toe with what Nintendo offers. I even feel they top the Big N in certain instances. Everything looks so gorgeous, especially in motion. Even the little idle animations thrown in are a joy to find. These little nods and moments really do a lot to build up a wonderful experience.

That experience is given a nice bow on top via the amazing soundtrack by Virt. Once again, WayForward's latest game gets an outstanding audio presentation. From sound effects to music, the audio package is truly top-notch. The last 6 or 7 WayForward games have had insanely good music thanks to Virt, and I always end up putting the tunes on my iPhone for listening to on the road. Just the other day, Mom Brain and I were dancing away in the car while listening to some of these tracks. If you love the music in other WayForward games, I'm happy to tell you that you'll once again find yourself grinning from ear to ear.

Actually, that goes for the whole experience. I actually think I like MSF2 just a tad more than the original. The variety in level themes, the water cannon puzzles and mechanics, the original block-shifting puzzles and platforming plus an amazing soundtrack and hidden babies to collect. WayForward once again proves that they know how to deliver a stellar eShop product. If you loved the first game, I'm pretty sure you'll love this one as well. If you missed out on the first game, now's the time to grab both!

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4 total comments (View all)
User avatar
21 Jun 2013 04:19

I'm glad you enjoyed it so much. I'll pick it up this weekend! It is clear that WayForward loves doing what they do so well, and their games are definitely worth the affordable price. Thanks for the review!
User avatar
21 Jun 2013 04:30

This game will be my bus ride up to Boston tomorrow. So excited. WayForward are top tier, all the way down to their deliciously impressive logo animation that POPS in 3D
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21 Jun 2013 11:13

Awesome game! I am a big fan of Wayforward games and it has been a LONG time since Warforward has made a bad game because they always make quality games that actually took the time to make it fun and sometimes challenging as well.

The biggest thing I love about Mighty Switch Force 2 is that you can tell right off the bat that the sequel is MUCH more challenging and harder than the 1st one. I rememeber playing the 1st game and beating the first 4 levels in a row while beating the time trial as well. However, the sequel I found myself replaying the first 3-4 levels SEVERAL times just to beat the time trials, You REALLY have to be flawless in each level as one little mistake or remaining still will cost you to beat the time trial by half a second or a full second. You really need to keep moving at all times and you need to make sure that you never stop at all. Sometimes you need to get hurt on purpose in order to keep pushing through so you can beat the time trial as well.

The added water gun to put out fires is also tricky since you need to line up the water gun just right in order to take out the fire spots. If you are too close the water goes over the fire, if you are too far the water doesn't land on the fire spot. You really have to hold down the water gun button while running in order to take out the fire spots that are straight ahead or near the player.

Oh also, if you have not beaten the time trials for all the levels in the 1st game, then don't bother picking up the sequel until you beat all the time trials in the first game otherwise you have NO chance of beating all the levels in the sequel. Think of the sequel as a game for the diehard mighty switch fans that wanted more challenge and harder levels.
User avatar
21 Jun 2013 11:19

I'm really glad I bought it its an amazing game the 3d like rmc said is the best in any game I've seen

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