Goriginal Content

EoD - Next-Gen Mario

EoD - Mario movie?

EoD - Your amiibo

GN Radio #35

GN podcast #488

EoD - Renegade Kid
 

GoNintendo 'End of Day' thought - Reader Review - Picross e



Man, the sunny weather and beach activities sure make you tired! I'm running on fumes here. Time to head to bed and recharge. See you in a few, short hours!

Time for another reader review, this one with a bit more traditional approach. We had a hardware accessory review last week, but now we have a review of Picross e from TheDreamingHawk. Is this title a worthy purchase for Picross fans? Have a read and see for yourself!

____________________

Picross E is a eshop title that is the first in a trilogy of picross games. Being a fan of mario picross and hearing a TON of people demand jupiter to release the game in the states, I was curious and wanted to try it out when it arrived. Sadly to say, it's not nearly as good as Mario's picross. I'll explain why in a bit.

First off, the controls. They work OK, though the button controls work a lot better. Using the stylus on the bigger puzzles tends to cause misplacement a lot more than needed.

And for the music... Well, it's a picross game, so obviously I'm not expecting a amazing OST of the likes of YS and Pokemon mystery dungeon, but there's only really one track in the game during the puzzles (There are a few more for menus).. And that track is really, REALLY repetitive and gets on your nerves fast. It's a shame compared to mario picross and that game letting you choose what track you want to use.

But the main meat of the game is the gameplay and puzzles. There are a few modes: Easy (Which has very small puzzles) Normal (Which has a few bigger ones) Free mode (Which has puzzles that DON'T give you notification if you make an error,) and EXTRA: Same as the free mode but with bigger puzzles. Easy mode works and plays well, and normal mode does too, but I have to state a big flaw with the whole game: when looking on the touch screen Where you do the puzzles, you can't tell a idea on what shape you actually are doing until the very end... This takes away the magic of the game for me. For example, if I work on the sandwich puzzle for a while, even right before I put in the last piece, I can barely tell what on earth I am even trying to create until I complete it. In Mario's picross if you got an idea you could just go ahead and finish it right away, which made it more fun.

But onto the free and extra modes, which has my BIGGEST problem. It does not tell you your errors. Therefore, you could try all day trying to solve a puzzle, and not know WHAT you are doing that's wrong. It only completes the puzzle when you actually somehow do it right. But with the earlier problem of not being able to identify the puzzle until the very end, it's almost a boring chore just to complete it. It's just not as fun.

So in total, picross E is sadly not a good picross game compared to the already amazing mario picross already out. Luckily Picross E2 seems to fix my problems with the game, so I'll give that one a try in a little while when it arrives in NA. In total, I give Picross E a 4 out of 10

PROS:
-Good control
-Fun easy and normal mode

CONS:
-Bad music
-Stylus control a little bad on giant puzzles
-Inability to tell what you are making on the touch screen
- Extra and free mode is way too unforgiving

Also check out:
Discussion Preview
12 total comments (View all)
User avatar
16 Jul 2013 02:35

Does anyone at all know how the Circle Pad Pro is used in this game?
No Avatar
16 Jul 2013 05:41

"which has my BIGGEST problem. It does not tell you your errors. Therefore, you could try all day trying to solve a puzzle, and not know WHAT you are doing that's wrong"

JESUS man you completely suck at picross. THE WHOLE IDEA is to be able to get the entire picture right, being sure for EVERY move you have made. It's like complaining that sudoku in the newspaper doesn't tell you where you went wrong!

So get all the normal puzzles finished (I don't know if they have the 1H rule like the DS game has) replay the ones you made many mistakes and THEN try the free mode.

Mario Picross was relatively easy to Picross DS. I am glad there is considerable challenge on the E series.
User avatar
16 Jul 2013 06:34

I demand these for next version:
-Editor for own puzzles
-Colors
-Release it tomorrow
User avatar
16 Jul 2013 07:17

Yeah, I'm willing to forgive 'it doesn't tell you when you make mistakes' on Extra and Free mode because... well, as pointed out, that's kinda how it IS. For pencil and paper, at least. Also I don't really care about the music, it's not really what I buy a Picross game for.

Also, first I've heard of E2, so it's nice that a sequel's coming.
User avatar
16 Jul 2013 09:24

bcdefg123 wrote:Yeah, I'm willing to forgive 'it doesn't tell you when you make mistakes' on Extra and Free mode because... well, as pointed out, that's kinda how it IS. For pencil and paper, at least. Also I don't really care about the music, it's not really what I buy a Picross game for.

Also, first I've heard of E2, so it's nice that a sequel's coming.


There is also e3. Japan had Picross e and e2 for a long time now as far as I know.
User avatar
16 Jul 2013 09:26

E1 has only just got released over there?
We already had E1 and E2 released here in EU so I just assumed it was out for you guys too.
User avatar
16 Jul 2013 10:30

CSP wrote:"which has my BIGGEST problem. It does not tell you your errors. Therefore, you could try all day trying to solve a puzzle, and not know WHAT you are doing that's wrong"

JESUS man you completely suck at picross. THE WHOLE IDEA is to be able to get the entire picture right, being sure for EVERY move you have made. It's like complaining that sudoku in the newspaper doesn't tell you where you went wrong!

So get all the normal puzzles finished (I don't know if they have the 1H rule like the DS game has) replay the ones you made many mistakes and THEN try the free mode.

Mario Picross was relatively easy to Picross DS. I am glad there is considerable challenge on the E series.



Excuse me, but I'll have you know that I'm not all too upset with the free and extra modes. I understand it's a challenge. But I mostly bashed those for what I said earlier: inability to tell what you are making until you make it. In mario picross you could easily tell what you were making without the game telling you. I gave it a bad review because it was my opinion on the game. The music being terrible and the puzzles losing their magic spark for me compared to Mario picross was a much bigger issue for me.

The last key factor to it being a bad game was the fact there is a superior option already available on the eshop: Mario picross, which is way cheaper too.
No Avatar
16 Jul 2013 10:55

yes well Mario Picross is for beginners, Picross DS is for the nonogram enthusiasts (up to 25x20grid pen & paper style) and apparently e1 is the easier part of Picross DS (yes yes puzzles are different I know) while e2 picks up from where e1 left off difficulty wise it seems. You are judging this with the wrong mindset since this game is based on the original pen and paper version and the ONLY reason for the existence of normal mode is to make you understand how you need to solve them and then give you the proper form of the game. Mario Picross is ONLY the educational bit.

Music can be annoying on the DS game too, switching it off is usually what people do and as for stylus controls, it can become an issue when you are playing multiplayer games and speed is important so it's easier to draw a slightly curved line and make a mistake but I still prefer this method for single player.
User avatar
16 Jul 2013 15:50

TheDreamingHawk wrote:Excuse me, but I'll have you know that I'm not all too upset with the free and extra modes. I understand it's a challenge. But I mostly bashed those for what I said earlier: inability to tell what you are making until you make it. In mario picross you could easily tell what you were making without the game telling you.

See, what bothers me here is that if the puzzles themselves were switched between Time Trial in Mario's Picross and Extra/Free in Picross e, you'd say the opposite all while still attributing it as a fault of the actual game.

I bet you think the sudoku puzzles on newspapers are bad, too.

Mario's Picross was literally designed for children, and Mario himself even recognizes the players as kids within the game. Subsequent Picross games stopped doing this and they all happen to be overall more challenging than Mario's Picross.

CSP wrote:Mario Picross is ONLY the educational bit.

No, that's not entirely true. When he's referring to how he can tell what he's making in Mario's Picross without the game telling him (i.e., indicating mistakes), he's talking about the unlockable Time Trial puzzles, which function the same as the Extra/Free ones in Picross e that are available from the start. Except they're easier in Mario's Picross, apparently. I wouldn't know from personal experience because I never bothered with Time Trial, and I didn't bother with Time Trial because the game doesn't even record which of the 64 randomly selected puzzles that you may have already beaten or played in the first place (Game Boy limitations, most likely). Such a wonderful idea that can only be associated with the superior Picross game, right?

Regardless, as said before, Mario's Picross is overtly geared towards beginners, while Picross e is a largely purer form of the nonogram puzzle game that lets the player jump right in without the tricycle wheels on if they wish, and this reviewer criticizes it for that.
User avatar
16 Jul 2013 17:32

YoshiRider123 wrote:
TheDreamingHawk wrote:Excuse me, but I'll have you know that I'm not all too upset with the free and extra modes. I understand it's a challenge. But I mostly bashed those for what I said earlier: inability to tell what you are making until you make it. In mario picross you could easily tell what you were making without the game telling you.

See, what bothers me here is that if the puzzles themselves were switched between Time Trial in Mario's Picross and Extra/Free in Picross e, you'd say the opposite all while still attributing it as a fault of the actual game.

I bet you think the sudoku puzzles on newspapers are bad, too.

Mario's Picross was literally designed for children, and Mario himself even recognizes the players as kids within the game. Subsequent Picross games stopped doing this and they all happen to be overall more challenging than Mario's Picross.

CSP wrote:Mario Picross is ONLY the educational bit.

No, that's not entirely true. When he's referring to how he can tell what he's making in Mario's Picross without the game telling him (i.e., indicating mistakes), he's talking about the unlockable Time Trial puzzles, which function the same as the Extra/Free ones in Picross e that are available from the start. Except they're easier in Mario's Picross, apparently. I wouldn't know from personal experience because I never bothered with Time Trial, and I didn't bother with Time Trial because the game doesn't even record which of the 64 randomly selected puzzles that you may have already beaten or played in the first place (Game Boy limitations, most likely). Such a wonderful idea that can only be associated with the superior Picross game, right?

Regardless, as said before, Mario's Picross is overtly geared towards beginners, while Picross e is a largely purer form of the nonogram puzzle game that lets the player jump right in without the tricycle wheels on if they wish, and this reviewer criticizes it for that.



Again, it's not the difficulty that made me give it that low of a score. It's the fact it's just plain BORING since it feels like I'm drawing no set shape. If the puzzles look like real shapes like they are supposed to be, then I would like this game more. Even in real picross, the shapes look like the actual item. Here it just seems like mess. This review is MY opinion, you can still buy the game if you want to, It's just this review is what I thought of the GAME itself, as if you read the full review I criticised the easy and normal puzzles for being too generic and bland, along with the inability to identity what shape you are making on the touch screen most of the time.
User avatar
16 Jul 2013 18:19

TheDreamingHawk wrote:Again, it's not the difficulty that made me give it that low of a score. It's the fact it's just plain BORING since it feels like I'm drawing no set shape. If the puzzles look like real shapes like they are supposed to be, then I would like this game more. Even in real picross, the shapes look like the actual item. Here it just seems like mess. This review is MY opinion, you can still buy the game if you want to, It's just this review is what I thought of the GAME itself, as if you read the full review I criticised the easy and normal puzzles for being too generic and bland, along with the inability to identity what shape you are making on the touch screen most of the time.

Oh, don't get me wrong, I'm not here to try and lambaste your entire review. Not necessarily because I agree with your other comments but rather because I haven't played Picross e myself yet and arguing over those particular points as such would be silly.

I suppose I should drive home the fact that I was only interested in your Extra/Free point and the comparison to Mario's Picross, I don't particularly care for anything else in your review. I thoroughly enjoyed Mario's Picross but I think it's really nothing special compared to something like Mario's Super Picross and I honestly doubt I'd still prefer it over Picross e, so ultimately this review of yours speaks ill to me.
User avatar
17 Jul 2013 01:14

It might just be because New Leaf is out and I want to play that more, but in truth, I don't like Picross e anywhere nearly as much as Picross DS or even Picross 3D.

I don't know why, but I know controls are a part of it. Nowhere near as accurate as DS's letting-you-zoom-in-ness.

Also, you mentioned Ys, so you get happy points from me. Good job.

View the full discussion!

Quickie Search

"Advanced" Search

Anti-social Tendencies

Advertisements

RSS feed trough

News Feed
Top Stories
Console News
Portables News
Podcast Feed
GoNintendo Radio Feed
Twitter Feed