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VD-Dec talks Ironfall's gameplay, play time, pricing

by rawmeatcowboy
14 December 2013
GN Version 4.0
A portion of a Wiisworld interview with VD-dev's Frederic Zimmer...

WW: Tell me more about the world of Ironfall. What kind of adventure should I expect and who are the key players in this game?

FZ: Iron Fall is a TPS for the 3DS, taking place in a near future, where some troubles are coming from outer space... Throughout the campaign, the player will experience a story where he will not only have to fight against the invaders, but he will also need to use his brain. The gameplay is varied, multi-phase shoot, one or two phases of infiltration, ride in helicopter, minigame, QTE, Mega Boss...

WW: Many portable games thrive on their replayablity, about how long would it take the average player to fully experience Ironfall?

FZ: Without additional modes or collectibles, we estimate the duration of the game to 4-6 hours of intensive and rich gameplay. Finishing completely (100%) the game could take maybe 12-15 hours.

WW: What sort of price point should players expect Ironfall fall under?

FZ: We want to offer the best quality / price ratio, nothing is decided yet, but it could be between 9 and 15 usd.

Full interview here