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Xenoblade Chornicles X - Kotaku import preview
The following comes from a portion of Kotaku's Xenoblade Chronicles X import preview:
If I were to describe my 70 hours with Xenoblade X in one word, it would be “boredom.” The main story did little to get me invested, the side quests were repetitive at best, and the combat was a painfully monotonous slog even with the advanced classes unlocked.
The game’s one redeeming feature is the world of Mira itself. In the years to come, I hope that the hours I spent exploring beautiful landscapes of this alien world are what I remember about Xenoblade X, and not, you know, everything else.
Xenoblade Chronicles X was released in Japan on April 29, 2015, for the Wii U. It will be released in the West sometime in 2015.
[Kotaku]