Dear Reader:

You are viewing a story from GN Version 5.0. Time may not have been kind to formatting, integrity of links, images, information, etc.

FAST Racing Neo - dev blog, part 2

by rawmeatcowboy
27 November 2015
GN Version 5.0

The following comes from Bernhard Wodok, the Lead Tools Developer on FAST Racing Neo...

I was responsible for development tools and the 3D engine.
With the improvements I made for FAST Racing NEO we were able to have 10x times more graphic objects than, for instance, in Nano Assault Neo. So we were able to sustain our target framerate of 60fps even in 2-player splitscreen mode. I also highly optimized our scripting VM and continuously improved the overall tools performance to shorten the iteration times.

When you first unlock "XIsle GmbH" it's a great ship. It's very fast, but not as heavy as FulCon or Bliss.
Ships like that corner very well without having to use advanced leaning techniques. Also, it's very easy to collect boost energy orbs due to the width of the ship.

Full feature here

[Link]