12 amiibo and the first eight-player Super Smash Bros. game launch simultaneously in Europe after glowing reviews

28th November 2014 - The season to Smash is upon us, as Super Smash Bros. for Wii U takes Europe by storm today, joined by the first wave of amiibo - Nintendo's first foray into the toys-to-life category - featuring 12 of gaming's most beloved characters that players can partner with, or take on, in the biggest Smash Bros. game in the series to date.

As European fans have been awaiting the arrival of Super Smash Bros. for Wii U on European shores, the game recently launched in America and with more than 490,000 physical and digital units combined sold during the three-day period of 21st November through 23rd November, it has become the fastest-selling Wii U title ever in the U.S. market. Reviews have also been pouring in with praise across the board:

IGN, 9.8 out of 10 - "A gift that keeps on giving."

CVG, 9 out of 10 - "The best Smash Bros game to date: the ultimate love letter to all things Nintendo"

Nintendo Life - "An expertly crafted, deep fighter that is a pure joy to play"

Super Smash Bros. for Wii U is an experience that simply cannot be missed this festive season, and together with amiibo, Nintendo is letting people experience games in fun new ways. By tapping an amiibo figure to the Wii U GamePad, gaming's most recognisable characters can be used in different ways in multiple compatible games - a first for the toys-to-life category. Some games, like Super Smash Bros. for Wii U, will write game data to the amiibo, while other games, like Mario Kart 8 and Hyrule Warriors, will give you bonus content just for tapping an amiibo to the GamePad, with no need to purchase an additional accessory*. For example, players who own a Link amiibo can use it as a fighting partner in Super Smash Bros. for Wii U, to get a fun racing suit for their Mii characters in Mario Kart 8 and to access a special weapon in Hyrule Warriors.

From today, 12 amiibo will be available: Mario, Peach, Yoshi, Donkey Kong, Link, Fox, Samus, Wii Fit Trainer, Villager, Pikachu, Kirby and Marth. On 19th December, the amiibo line-up expands with Zelda, Luigi, Diddy Kong, Little Mac, Pit and Captain Falcon, with additional figures launching throughout 2015. Further details on amiibo and compatible games are available on the amiibo website.

In Super Smash Bros. for Wii U, after tapping an amiibo figure to the GamePad, the amiibo appears on the selection screen as a custom version of the character in the game. Players don't control the amiibo character itself; instead it becomes a Figure Player and acts as their battle companion, fighting alongside or against them. Players can use amiibo as a partner, brawl with them in teams or have amiibo battle each other. amiibo gradually level up and learn how to fight through battles with human players, computer players and other amiibo characters.

In addition, in a first for the series, a special mode in Super Smash Bros. for Wii U lets up to eight players battle simultaneously in local multiplayer on selected stages. These battles can be a combination of real-life players and amiibo - one player vs. seven amiibo, four vs. four or even an all-amiibo battle with eight amiibo characters duking it out for victory!

Even without the added fun of amiibo, Super Smash Bros. for Wii U is easily the biggest version of Super Smash Bros. ever created. Coming hot off the heels of the Super Smash Bros. for Nintendo 3DS game, the first portable entry in the series, Super Smash Bros. for Wii U offers even more fun and exclusive content than ever before. In addition to a giant roster of classic video game characters and all the fighting action that fans of the series have fallen in love with over the years, Super Smash Bros. for Wii U offers plenty of new modes and stages that aren't found anywhere else that will keep fans playing the game throughout the festive season and well into 2015.

Among the rich new features in Super Smash Bros. for Wii U is the ability to use the touch screen of the Wii U GamePad to create custom stages. Plus, players who own the Nintendo 3DS version of the game can even use their Nintendo 3DS systems to control the action on the TV screen, in addition to Nintendo GameCube controller support** and a variety of other available control options suitable for any play style. Nintendo recently premiered a video that detailed these control options and more than 50 other new features unique to Super Smash Bros. for Wii U, which can be viewed on YouTube or via the Nintendo Direct website.

Super Smash Bros. for Wii U launches across Europe on today at retail and digitally on Nintendo eShop.

Fans who can't wait to play the game with a Nintendo GameCube controller have the option to purchase the Super Smash Bros. for Wii U + GameCube Controller Adapter for Wii U

bundle which features the game bundled with the new GameCube Controller Adapter for Wii U accessory. It is also possible to buy a standalone black Nintendo GameCube Controller - Super Smash Bros. Edition, as well as a standalone GameCube Controller Adapter for Wii U. In addition, on the 5th December, Super Smash Bros. for Wii U + Mario amiibo set will be available.

* An amiibo can write game data for up to one title at a time, so game data may need to be deleted on an amiibo before it can be used with another game with write-compatibility.

** GameCube Controller Adapter for Wii U accessory required

Pre-orders for the Lucina figma are open

Nintendo Collectors Journal feature - November 27

Nintendo Australia - Fans Finally Free to Roam New Sonic Boom Universe this Saturday with Release of Sonic Boom

Eagerly anticipated titles showcasing new characters and villains hit stores nationwide this Saturday

28th November 2014 - This Saturday sees the release of Sonic Boom: Shattered Crystal for Nintendo 3DS and 2DS and Sonic Boom: Rise of Lyric for Wii U in Australia and New Zealand. These two games are cornerstones of the newly created Sonic Boom universe and expand the Sonic Boom vision for fans. Set in the same world as the Sonic Boom animated TV series, Sonic and team - including new friend Sticks - work together to stop the evil villain Lyric. Play as multiple characters, each with their own abilities, as they explore, fight and speed through an undiscovered land.

The Sonic Boom titles deliver completely different experiences as compared to previous Sonic games with collaborative gameplay at their core - all while featuring speed - the traditional element of Sonic and his adventures. Taking advantage of the innovative hardware of both Wii U and Nintendo 3DS, Sonic Boom introduces exploration, combat and a new Enerbeam gadget that allows the Sonic Boom world to be discovered in totally unique ways. There are also special upgrades for your characters that can be unlocked if you have both games - play through the story mode in Sonic Boom: Shattered Crystal on Nintendo 3DS to unlock specific character upgrades for Sonic Boom: Rise of Lyric on Wii U!

The Nintendo 2DS and 3DS exclusive title, Sonic Boom: Shattered Crystal, was developed by Northern California-based Sanzaru Games Inc. in collaboration with Sonic Team. In Sonic Boom: Shattered Crystal, Amy discovers a secret ancient language and manuscript detailing the history and whereabouts of a "Lost Crystal of Power". The evil and vile villain, Lyric, kidnaps Amy in his eagerness to obtain the long-forgotten power that has been hidden throughout the jungles and canyons of a mysterious new island - where players can explore a variety of levels with lots to discover and multiple goals to try to accomplish. StreetPass functionality in Sonic Boom: Shattered Crystal allows you to receive tokens which are used in-game to buy collectables when you encounter other players of the game via StreetPass - try to purchase them all!

Sonic Boom: Rise of Lyric, exclusively for Wii U, is an original game developed by Southern California-based studio Big Red Button Entertainment in collaboration with Sonic Team and its head Takashi Iizuka. Sonic Boom: Rise of Lyric stars Sonic and his friends Tails, Knuckles, and Amy, in an adventure that begins when they release a powerful snake-like villain named Lyric from an ancient tomb sealed deep in an island. The group must put aside their differences and work together as a team to save the world from Lyric's evil plan and his army of war mongering robots! Share the adventure with a friend co-operatively in the story mode, or enjoy with up to four friends in "Team Challenges" mode.

Both Sonic Boom: Shattered Crystal and Sonic Boom: Rise of Lyric will be available from this Saturday, 29th November at retail or digitally from Nintendo eShop, where a free demo of the Nintendo 3DS version is available.

The Battle Cats coming to Japanese 3DS eShop

- Popular smartphone game with over 12 million downloads
- Tower defense and offence title
- You control a team of cats from right to left who must destroy the enemy and their tower
- Tons of level-ups etc. and simple touchscreen controls
- 3DS version will add a communication mode, so that two players can play together


Hero Bank 2 - another commercial

Australia - Details on the Pokemon OR/AS Eon Ticket distribution revealed

On December 1st, Nintendo Australia will be distributing the Eon ticket at the following locations...

Melbourne - JB Hi-Fi Westfield Doncaster, EB Games Swanston St
Sydney - EB Games Westfield Parramatta, EB Games Westfield Chatswood
Gold Coast - EB Games Robina Town Centre
Adelaide - EB Games Rundle Mall Adelaide
Perth - EB Games Hay St
Auckland - EB Games Queen St


Super Smash Bros. for Wii U/3DS - daily pictures (Nov. 28)

Rodea: The Sky Soldier - details on gameplay, version differences

- Takumi Miyajima created the world and story
- scenario is from Yoichi Kato of Yo-kai Watch
- Rodea has lost his memory at the beginning of the game
- story revolves around the idea that he slowly regains it
- Ion will act as a support heroine
- huge boss battles, with bosses comparable in size to the Tokyo Tower
- both versions use two screens
- 3DS version will make use of stereoscopic 3D
- explore the world and gather rare items
- customization for Rodea in the Wii U and 3DS versions
- original Wii game is included in the Wii U release
- Wii version doesn't have customization elements
- Wii U and 3DS game is a “sky adventure”
- original Wii project is “flying action”
- Wii version is “pure action” while Wii U has added “growth” elements


3DS - another look at the Pikmin themes

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