Nintendo of Canada's Pokemon Video Game Event

Join Nintendo of Canada at Bloor HotDocs Cinema in Toronto on November 8th from 11:00am to 2:30pm to celebrate all things Pokémon! Whether you are a fan of the games or the movies, everyone is invited to bring their friends and family to Canada’s Pokémon Video Game Event.

Bring your Nintendo 3DS™ or 2DS system, as a free download code for a Special Demo Version of the Pokémon Omega Ruby or Alpha Sapphire games will be given to event guests. There will be room for guests to sit and play with friends!

Other activities on-site include photos with Pikachu, Pokémon-themed face painting, Pokémon Art Academy demo stations, and Pokémon Omega Ruby and Alpha Sapphire demo stations for those attending without a Nintendo portable gaming system.

The first 650 guests will receive a free ticket to a showing of Pokémon the Movie: Diancie and the Cocoon of Destruction that will play from 2:30pm - 4:00pm after the main event. Arrive early if you are keen to watch the special screening as tickets will be given on a first come, first served basis.

When: November 8th – Main event: 11:00am - 2:30pm, Movie screening: 2:30pm – 4:00pm

Where: Bloor HotDocs Cinema at 506 Bloor St W, Toronto


Thanks to Vernon for the heads up!

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- one or two secret levels.
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Direct link here

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The following comes from Sega Mega Drive/Genesis: Collected Works, a documentary art book written by the Guardian's Games Editor Keith Stuart...

"We had to create awareness, to make a noise and grab attention. After all, we had nothing to lose – by then we had a 2% share of the market! But I had to fight with David Rosen and the ad agency and instruct them to do competitive commercials. They were showing me all these storyboards and concepts that had nothing to do with Nintendo. I learned that it was considered inappropriate in Japan to do competitive advertising – to publicly tear down a competitor. But the rule of thumb in consumer marketing is that if you're number two and less well known, but you have better features, you go after your rival."

And that's exactly what happened. In September 1990, a TV ad was screened coast to coast, showing clips of Super Monaco GP, Joe Montana Football and Moonwalker, the voiceover proclaiming the awesome power of the new machine. Katz set out his stall in style: the Genesis represented the birth of a powerful new vision of gaming, so it didn't need to compete directly with the outdated NES; the console had its own, original games that gave modern gamers something different. And this message was encapsulated perfectly by the ad's ending – a single slogan suggested in a meeting one afternoon by a copywriter at Bozell, a slogan that would resonate throughout the '90s and fundamentally alter game industry sensibilities: "Genesis does what Nintendon't." It was brilliant – provocative, feisty, irreverent – and it laid down the gauntlet. But it wasn't just about the technology, it was about attitude – Sega wasn't Nintendo, and it didn't want to be. Nintendo didn't do licensed sports sims. Nintendo didn't do violence. Nintendo didn't have Michael Jackson. Sega did. This first TV ad was the opening salvo in Sega's battle with Nintendo, and it made it abundantly clear that the Genesis was moving the goalposts. "With this kind of advertising, you need the ammunition," says Katz.

Full excerpt here

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