“I created the data exactly in line with it [the map], but then Tezuka-san made a mistake and only used half of the data. I said, ‘Tezuka-san, there’s only half here. Where did the other half go?’ and he was like, What?! Oops, I messed up…’ But Miyamoto-san said it was fine just like that.”“So, using the half of the memory that was left over, we decided to create the Second Quest.” - Toshihiko Nakago, President of SRD
Some great things can happen all from mistakes. I don’t know if that’s something to be happy or worried about! In this case, I think getting the second quest from a botched development point worked out quite well for gamers!






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