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GN Mailbag 5/14
 

Sakurai - going back to 2D will be hard after working on 3D

“Yes this is indeed my first 3D game but I have a feeling that it’s going to be hard to go back [to 2D]. For example when you watch Avatar in 3D you take notice of the 3D element initially but then as the movie goes on you forget about the 3D novelty as your eyes get used to it and simply enjoy it for what it is. That’s the nature of the way we get used to things as they become familiar. The problem is that when you go back to 2D after 3D it feel sflat. So in terms of game development I would think that going back to 2D after working on a 3D project may be very difficult for me.” - Masahiro Sakurai

Well, that’s good news for us! Sounds like Sakurai might be more inclined to develop for the 3DS after Kid Icarus: Uprising is released. Makes you wonder if we could ever see a Smash Bros. game on a portable…

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