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Author/teacher attacks video game industry
A portion of a blog post from teacher/author Carol Josel…
An explanation is offered by Harvard University researcher Kimberly Thompson: “Video games differ from more passive mediums, such as comic books, in one important way. They are interactive. When you play a video game, you get feedback, you’re rewarded.” In fact, when she explored numerous popular teen-rated games, she found that “players were being rewarded for committing acts of violence. So basically, violence becomes just a part of how you move on in the game.”