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Conduit 2 - 'weapons' trailer, art and blog update

by rawmeatcowboy
14 March 2011
GN Version 3.1

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Fans of the first game might recognize these first couple of weapons. First up is the TPC Launcher, a dangerous Trust weapon. In The Conduit its only function was to fire off energy grenades. It was a pretty powerful weapon and a fun gun to use online. For Conduit 2 we amped it up a bit; adding “sticky” proximity grenades as its alternate fire. What grenade launcher isn’t complete without sticky bombs!? Players can now press the ‘alternate fire’ button to switch modes (defaulted to Down on the +Control Pad for Wii Remote Nunchuk style controls). When the button is pressed, parts of the gun and grenade alter their color to red. Players can then plop down some grenades that explode when enemies get within range. This is perfect for protecting that capture or choke point. Another pro tip is that you can attach proximity mines to team mates and they can run around chasing after the other team! Sure, they might die in the ensuing explosion, but you don’t make an omelet without breaking a few eggs!

Direct link, more art and full dev blog here