Dear Reader:

You are viewing a story from GN Version 3.1. Time may not have been kind to formatting, integrity of links, images, information, etc.

RedLynx talks why they chose WiiWare for Motoheroz, release date and how it relates to their iPhone title

by rawmeatcowboy
05 April 2011
GN Version 3.1

A portion of a Nintendo-Okie interview with Antti Ilvessuo of RedLynx…

NO: Many developers have said that their WiiWare games haven’t performed as well as they’d like and that some of the other downloadable services perform significantly better. What was it that attracted you to the WiiWare service over Xbox Live Arcade, which you’re seemingly more familiar with?

AI: This is our first WiiWare game, so we are excited at the opportunity to come in and show gamers what can be done on the service.

Each platform is unique, and to us, games on Wii should have a certain feel, a style of play, almost a kind of magic – a very pure videogame experience. After playing Motoheroz, one journalist wrote that this felt like a first party Nintendo game to him. That is a fantastic compliment, and just what we were going for.

One interesting note is that even with the ton of content we are packing into Motoheroz, we are nowhere near the file size limit. Since we designed for WiiWare from the very beginning, we knew the specs and size requirements ahead of time, and it was just a matter of planning accordingly and innovating to make our graphics scale correctly.

I think the result is highly pleasing, and not even the screen shots and trailers fully capture the look and feel, compared to the actual game on your TV screen. That is where it should be tried and played. So happily there will be a demo version too.

NO: When is the gaming coming out and how much can people expect to pay?

AI: It is planned for early summer, perhaps late June. I don’t know the number of Wii Points yet, but it should be a good number, no more than other top-notch WiiWare games, despite the large amount of content and the online features.

NO: What else is going on at RedLynx? What can we expect to see from you in the coming months?

AI: We have revealed a new iPhone/iPad game called 1000 Heroz. What is exciting about this game is that it is set in the same world as Motoheroz, although it is a different game with a different style of pay.

They are connected, because the Ancestor Spirits that you gather in MotoHeroz are the same heroes you will play in the 1000 Heroz game. Every day you play 1000 Heroz, you guide a different Ancestor through his or her adventure. You can see a trailer for this game at 1000Heroz.com.

Beyond that, we have several other exciting projects for different platforms that will be announced later this year!

Full interview here