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High Voltage - more Quantum3 engine games coming, Conduit 3 and Conduit 3DS talk, no WiiWare demos

by rawmeatcowboy
25 April 2011
GN Version 3.1

A portion of a GamerTell interview with High Voltage’s David Pellas and David Antognoli…

GAMERTELL: High Voltage developed the Quantum3 engine for the Wii, which you’ve used with The Conduit and Conduit 2. Do you have any projects in development that will also be using this technology? Or are you hoping to refine/enhance it for future projects?

Antognoli: “Our Quantum engine is a tremendous accomplishment for our company and we are very proud of the technology. We are definitely not ready to retire it and in fact, we just made a round of improvements for a couple future projects.”

GAMERTELL: Is there any chance we could see a Conduit 3, if all goes well? Or perhaps even see a variation for the 3DS? There was that 3DS proof of concept demo of Conduit 2 at GDC…

Pellas: “We would love to make a Conduit 3, but that really depends on how well Conduit 2 does. As for the 3DS, we really like the hardware and have already developed a tech demo that involved portions of Conduit 2 running of the hardware. As for what the next steps are, we are unfortunately not talking about those yet.”

GAMERTELL: Speaking of the 3DS, how do you feel about Nintendo’s new handheld, both technically and just in general?

Antognoli: “The 3DS hardware is definitely cool. There is a lot of power packed into that little package and as I mentioned before, we are already developing tech for it. Personally, I think the augmented reality stuff is incredible and has really jumpstarted some interesting conversations internally.”

GAMERTELL: Now that WiiWare demos have begun popping up on the Wii Shop Channel, can we expect to see demos for High Voltage games like Gyrostarr?

Pellas: “We currently have no plans to offer demos of our previously released WiiWare games.”

Full interview here