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Skyward Sword - preview

by cortjezter
20 July 2011
GN Version 3.1

Wii_ZeldaSS_2_scrn02_E3.jpg

A bit of Cubed3’s preview of Skyward Sword:

Whilst running around the local vicinity, soaking up the sights, slashing with varying degrees of force at the nearby grass and pots was fun, the timed nature of the demo meant that re-starts had to occur because of too much dilly-dallying. Therefore, the priority was making use of one of the new items to trigger the diamond switch languishing above the first barricaded door. This introduced the mechanical flying beetle, which was selected from the inventory and attached to the B button, after which all that was required was to aim the beetle wherever it needed to be launched, then shoot it off into the air and control it exactly like the bird from the Skyloft flying stage. It is also reminiscent of the seagulls in The Legend of Zelda: Wind Waker since when you hit anything other than land or whatever its pincers can cut through, it makes a fuss and returns to its owner, with you having to start over again. Thankfully, though, there is no limit to the number of beetles as it is a permanent item. One thing it can cut through is the thin web threads that the spiders hang onto, as well as the ones dotted around that hold boxes stationary in midair.

Full preview here