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King of Clubs fact sheet

by rawmeatcowboy
24 May 2007
GN 1.0 / 2.0

Release Date/Platforms - August 2007: Wii, PS2, & PC

Release Date/Platforms - Sep/Oct: DS & PSP

1-4 players

£24,99

Key Features Collect, unlock, or buy rewards to complete a variety of puzzles across five themes including Egyptian, Prehistoric, Medieval, Futuristic and Tropical – each with its own quirky resident pro/boss.

Outwit your friends or beat the pros over 96 puzzling levels – and a chance for a ‘hole in none’ on every one.

Endless ways of completing each puzzle, King of Clubs offers enormously long-lasting playability.

Multiple game modes and a choice of matchplay or strokeplay for up to four players

Customise the colour, pattern and trail of your ball in the pro shop;

“Quack packs” to personalise the sounds made by the player’s club and balls.

On-course ‘pick up’ items to be collected to throughout each round – such as cash bags, shot savers (reduces stroke count), bonus letters & mulligan tokens (which can be used to replay a bad shot at no cost to stroke count).

Don’t just use a standard putter and ball – try out the speed ball, flight lite ball or glue ball and give it some welly with a selection of crazy clubs including the power putter 2000, or even the guide supreme!

GamesPress