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Mizuguchi skirts lack of Lumines on Wii, DS issue

by rawmeatcowboy
19 September 2007
GN 1.0 / 2.0

A portion of a Game Informer interview with Lumines creator Tetsuya Mizuguchi…

GI: You brought it (Lumines) across everything except the Wii and DS. Are you thinking that this new game function (for future Lumines titles) is something that you’re going to keep portable, or would you sweep it across the platforms?

Mizuguchi: I can’t say which is first. Maybe we will be inspired by the platform. With these powerful machines [gestures at PS3 and 360], we can use many effects and sounds. With the DS and PSP, you can have them any time, anywhere or touch the screen.

He really doesn’t answer much there. I am a huge Mizuguchi fan, and I really want to see some of his work on the Wii and DS. Here’s to hoping that he does go along with that Space Channel 5 Wii idea.

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