For the past eight months, this software library has grown from a simple Wii Remote reader to a full-blown package that allows 3D and texture-mapped graphics and multiuser communication in the Opera-based Web browser known simply as the Internet Channel. In addition, the Wii Opera SDK was the first such software library of any type which read from all four Wii Remotes and the Nunchuk attachments for the second through fourth Wii Remotes. It was also the first to include limited motion sensing based on the pointer control.
Although its main focus is the Wii, everything in the SDK, with the exception of the Wii Remote interaction, will work in any modern Web browser that supports the canvas tag, meaning games and software can be developed and used by millions more!
The first game playable by the general public that makes use of the Wii Opera SDK is HullBreach Online, which is showcased at
http://hullbreachonline.com, the SDK’s home site. Several viewable demos and the SDK itself can be found at http://hullbreachonline.com/wii/sdk.html.
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