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Tales of Symphonia: Knight of Ratatosk combat details

by rawmeatcowboy
28 January 2008
GN 1.0 / 2.0

Some old and new info

- evolved version of Flexible Range Linear Motion Battle System
- minor motion control
- move = analog stick, A = attack, B = TP draining special attacks, motion control for special moves (specific motions not mentioned)

Link