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Iwata Asks: Mario Kart Wii

by rawmeatcowboy
04 April 2008
GN 1.0 / 2.0

Man, Iwata sure does like asking about Nintendo’s AAA titles! I’ve posted a bit of the interview below, but you’ll have to click over to check it all out. A couple interesting notes worth posting here…

- Wii Wheel had 30 prototypes
- online match disconnects will be dealt with
- you can view what controllers people are playing with while playing online
- if you play with the Wii Wheel for long enough, the icon will turn gold

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Iwata: Today, I would like to “ask” three individuals who were in charge of the development of Mario Kart Wii. Many Mario Kart games have been released over the years, and this will be the sixth game in the series. Super Mario Kart1, which was the first in the series, went on sale 16 years ago, back in 1992. At the time, even though I was so busy at HAL Laboratory with my work that I could barely go home, I remember going to the store to purchase a copy on the day it was released and then making time to play. Let’s begin with a self-introduction by Konno-san.

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Full interview here, which explains the awesome wheels just above!

Link

 
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