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LucasArts - we may revive graphic adventures, DS is too limited

by rawmeatcowboy
02 June 2008
GN 1.0 / 2.0

“We have looked at it. It is something we are continually looking at - new venues to put out our library of games on. We’re not announcing anything about that because honestly I don’t know anything about it. The decision is taken at a pay grade higher than ours. I would love to see new adventure games coming out. A lot of people will say they feel like the adventure game genre is dead. I don’t think it is, I think it’s changed in some ways. I think we’re still making adventure games but they’re a little bit different than before with survival horror games and the like.”- PR manager Chris Norris

“The cart size of the DS makes it impossible to put out ports of any of our old graphic adventure. There’s literally not enough room on those carts to put the games out. It could still happen. We’ve got a lot of pride in our heritage and it’s definitely something we’re still leaving open.” - Fracture assistant producer Jeffrey Gullett

Hmmm…I bet that some talented coders could get something up and running on the DS. Hell, I bet even the homebrew scene could take their advanced knowledge, and try to squish it down to a DS card.

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