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Vicarious Visions fully explains how DLC on Wii will work - SD slot involvment

by rawmeatcowboy
20 June 2008
GN 1.0 / 2.0

A portion of a GameDaily interview with Vicarious Visions CEO Karthik Bala. We linked to this interview in our big link update, but I wanted to post it on its own so you guys could finally see what’s going on with the title.

GD:The Wii version of GH III plays wonderfully but owners have complained that the game didn’t offer any of the added downloadable perks that the Xbox 360 and PS3 games feature. We’ve heard that World Tour will have downloadable tracks?

KB: That’s right! Guitar Hero World Tour will be the first Wii game to offer downloadable songs through an in-game music store. Players can preview, purchase and download songs using Wii Points and we’ll have new songs available on a regular basis.

GD: With those downloadable packs, will players download that directly to the Wii’s internal memory or have you worked out a way to store those music packs elsewhere?

KB: Players can either download songs to the Wii System Memory or store songs on a SD Card, called the “Rock Archive”. When you want to play songs from the Rock Archive, players can create a custom set list, and then choose a venue and play!

GD: Will the packs feature music that’s more compressed to make sure that Wii owners can download other packs and save memory?

KB: The music is stored in a custom format for Wii so it’s as compact as possible, but still sounds great.

Full interview here