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More Twilight Princess details *UPDATE*

by rawmeatcowboy
29 September 2006
GN 1.0 / 2.0

These details go hand in hand with the Twilight Princess scans that we posted earlier. Below you will find some information gathered from the magazine article…

- The game is 70 hours, including all sidequests according to Eiji Aonuma
- The Wii version has unique controls
- Link is a Righty in the Wii version
- Link is Lefty in the GCN version
- The game has 9 temples
- It will release for Wii on December 8th, 2006 (Germany)
- The GameCube version will be released after Wii version, but still in 2006(Germany)
- They compare the sword of the Darknut to Phantom Ganon’s sword in The Wind Waker
- Reconfirms the title is after Ocarina of Time chronologically
- Those “bulls” at the beginning of the game, apparently one is a god or divine spirit.
- There’s an image which the magazine believes the “light spiral” near the waterfall is a portal to transform into the Wolf.
- Wolf Link can gain abilities as he progresses

For more detailed info, as well as another look at the scans we posted earlier, click HERE. Thanks to WindYoshi for the heads up!

*UPDATE* - Reader Matthaeus did a little more translating from whe he saw in the scans, and he wanted to clear up an issue he saw. He goes on to discuss the 9 dungeons issue, his translation below.

“Our goal was obviously to implement as many dungeons as possible in Twilight Princess. As for a number, we are planing to have the same number as in Ocarina of Time.” (So it isn’t 100% sure if there will be 9 dungeons or less/more)

But he also mentions that some of them are totally different to those of Ocarina of Time whereas others may be similar. He also thinks that a lot of things will be familiar to someone who already played Ocarina of Time.

 
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