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EA - don't compare Dead Space: Extraction to House of the Dead Overkill...we told you this was a 'guided first person experience'!

A portion of a Eurogamer interview with Steve Papoutsis, executive producer…

Eurogamer: What did you make of House of the Dead: OVERKILL, another on-rails Wii shooter? How do you feel your two game compares?

Steve Papoutsis: Dead Space: Extraction is a guided first person experience - we have branching paths, areas of player controlled camera, zero-g, dismemberment, stasis, an array of unique weapons, TK, and a few other surprises that evolve the genre in many ways. Overkill was fun and, yes, it was a pure rail shooter. We have added so much to Extraction that comparisons to it should quickly fade away.

ss_preview_concept_lexine_full_031209.jpg.jpg

Full interview and more concept art here


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