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GoNintendo 'End of Day' Thoughts - Cursed Mountain GDC interview

by rawmeatcowboy
21 April 2009
GN 1.0 / 2.0

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My apologies for the lack of VC/WiiWare footage from today. Seems that Dailymotion doesn’t care too much for longer videos of mine. The shorter clips get through no problem, but anything over 10 mins is giving me issues. I think I’ll be moving my videos to Viddler from here on out. Seems like the perfect time to do so, since we are recording a new batch of MST3K videos tomorrow!

I’m going to prepare for that, and then head off to bed. I hope you all had a wonderful Monday! I’ll see you all in a few, short hours.

When it comes to more core-oriented titles coming to the Wii, I’d say that The Conduit gets the lion’s share of coverage. I’m not saying that’s a bad thing…I think it’s very well-deserved attention! Unfortunately, that means that some other core titles aren’t being covered as much as they could be.

One of those titles would be Cursed Mountain. A long-in-development title from Deep Silver, Cursed Mountain looks like it will give Silent Hill a run for its money in the ’scares’ department.

Lucky for us, Nintendo decided to pay the developers some attention at GDC, which is where this video interview comes from. Hopefully this can help the game pick up some much-needed steam.

 
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