Dear Reader:
You are viewing
a story from GN 1.0 / 2.0.
Time may not have been kind to formatting, integrity of links, images, information, etc.
Bit. Trip Core Interview
A portion from Battery Acid interview with Gaijin Games, who is developing Bit. Trip Core for WiiWare:
BA: Could you explain the controls a little?
Alex Neuse: In CORE, we wanted to give the player a more… tactile experience. I’m not sure if “tactile” is the right word for it though. Basically in BEAT, the controls were very analog, very loosey-goosey. In CORE, every move you make is very direct. Very digital.