A portion of a Wired interview with Akihiro Hino, the president and CEO of Level 5…
Wired.com: Why does it take so long for a Professor Layton game to be released outside Japan? Is it a shortage of manpower, or do the games just take a very long time to localize because of the puzzles? Or is it something else I’m not considering?
Hino: Like any game localization, it takes time and manpower to update a Professor Layton title, especially the puzzles and any graphical elements that need adjustment. We all try to carefully manage this process so that there is not such a long gap between releases. Of course, we want to let each title have time to perform on the market before releasing the next game.





