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I hear that the Etrian Odyssey games are ridiculously tough, and that's why so many players lover them. The problem is, those players don't bother to finish that game either. Now, with the announcement of Etrian Odyssey III, some people are going back to the second title to try and wrap up what they started months go.
I have no idea what I'm talking about, as far as the sports discussion goes. It's the Wii part of the discussion that makes sense to me.
We've learned that check swings weren't going to be a part of MLB 2K10, but there was such an uproar over this issue that check swings are going to be added back in...via patch. That's fine for the 360 and PS3 versions of the game, but what about Wii? Was it even an issue with the Wii version to begin with?
A portion of a Siliconera interview with The Game Atelier's Kappa, Graphic Designer, and Arcadio, Game Developer....
S: Why did you choose the PSP as the console of choice for The Flying Hamster? It looks like it could have worked well on any of the digital download platforms.
TGA: Considering our past experience on mobile platforms we first thought about every possible nomad device. For the lead version we excluded the iPhone for its lack of real buttons and because its market seems so flooded that the visibility of our game would be lowered. As for the Nintendo DS, the DSiWare doesn’t seem backed-up enough by Nintendo. So our choice naturally oriented itself to the Sony PSP: it sounded like a good compromise between a popular gamer platform and a clear digital distribution service.
The JXD V3 Media Player gives you all sorts of fun things to do while you're on the road, with emulators being one of the major focuses. To Nintendo's dismay, the platform comes with built-in emulators for the Game Boy, Game Boy Color, NES. Obviously, the issue is that the emulators themselves aren't so much of the issue...it's the gateway to illegal ROMs that are. I wonder if Nintendo knows about this one.
How many games can you list that have truly stellar endings? Actually...how about games that have a satisfactory ending? It's pretty tough to come up with a list, isn't it? It seems like devs are really good at crafting 99% of a game, and then they have no idea how to wrap it up. Why is this such an issue for the industry?


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