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Posted: 03/27/2015 by RawmeatCowboyAnnouncements

Do my Mom and Dad have what it takes to tame the skies? The two team up for a flight certificate in Pilotwings!

 

Timehop gives a nod to the Nintendo 3DS' 4 year anniversary in NA


Etrian Mystery Dungeon - video preview


Mario Party 10 - Bouncy Brawl gameplay clip


New 3DS XL Zelda: Majora's Mask 3D Edition back in stock at the Nintendo UK Store


Dragon Ball Z: Extreme Butoden - info on assist characters

The following information comes from Siliconera...

- Chi-Chi is an assist character in the game
- Doesn't has her laser shooting helmet, but it looks like shouting for Goku is just as powerful
- Bulma can also jump into a battle and use a gun that's powerful enough to keep Nappa at bay while Vegeta charges up
- Can also call in the Great Saiyaman, Videl, and the Ginyu Force as support characters too

Link

Azure Striker Gunvolt coming next week to the EU Nintendo 3DS eShop


Bravely Second - even more details on jobs and Kapu Kapu Maker

The following details were translated by Gematsu...

- Performer Asterisk holder is Praline à la Mode
- A battlefield idol known for her cute, dazzling looks in tandem with her natural singing voice
- As a former member of the Black Blades in the previous game, she tried intervening in the insurrection at Eisenberg
- Ultimately stepped out of the limelight for a time after facing defeat at the hands of Tiz and his group
- She has returned to the singing business and is in the midst of preparing new tunes
- Pirate Asterisk Holder is Hayreddin Barbarossa
- First mate of the Eternian Black Blades
- Hayreddin rides aboard the SS Funky Francisca around the Pirate Ocean
- He apparently sometimes tries to put his foot down with Praline
- Swordmaster Asterisk Holder is Nobutsuna Kamiizumi
- Nobutsuna is the head of the Black Blades and a true master of the art of the sword
- Was once Edea's teacher
- During the uprising at Eisenberg, against all odds, he managed to hold his own admirable against considerable opposition
- Afterwards, though he appeared to be engaged in an international journey to further hone his skills
- Ostensibly in the middle of his travels, he reappears before Edea and the others alongside a cat he takes in
- PG prices of each pack vary depending on things like how full a given pack is and whether it includes certain types of Kapu
- Adequately fulfilling such conditions will result in a bonus being tacked on
- If the value of a pack of plushes reaches specific amounts, players can unlock additional BGMs that can be be played freely as they go about their work
- Produce enough of them and the chance to make rare Kapu just might arise
- The type of tools used to produce them can also affect players' output
- Good quality ones increase productivity for a limited time frame, doling out specific effects ranging from making rare Kapu to overall production time for each unit being shorted, among many others
- Manufacturing tools can be bought from a special shop that takes payment in Kapu
- Every time a Kapu plush gets made, the Fever Gauge goes up and once it tops out, a character can be picked to go into Fever Mode
- Drastically improves their morale and, by extension, their work output
- Mysterious little settlement buried deep within a forest far away from human eyes, the Kapu Village
- Kapu are sent out from the "Kapu Cooperative" and have life breathed into them before being sent out into the world at large

Link

Pokemon - New DVD sets rated for the Australian market


Puzzle & Dragons: Super Mario Bros. Edition - Overview of Mario's transformations

The following details were translated by Gematsu...

Small Mario
Skill: "Mario Spin" - Can be activated after 10 turns. When activated, your allies' attacks are 1.2 times more powerful for three turns.
Leader Skill: "Mario Combo" - If you get more than two combos, your party's attack is slightly increased.

Super Mario
Skill: "Super Jump" - Can be activated after 12 turns. When activated, it increases the attack of light-type allies by 1.5 times.
Leader Skill: "Super Power" - If you get 3 or more combos, the attack of your party rises.

Ice Mario
Skill: "Ice Ball" - Can be activated after 12 turns. When activated, it increases the attack of water-type allies by 1.5 times.
Leader Skill: "Ice Power" - Attack power and healing for water-type allies is increased by 1.5 times.

Raccoon Mario
Skill: "Raccoon Attack" - Can be activated after 12 turns. When activated, it increases the attack of wood-type allies by 1.5 times.
Leader Skill: "Raccoon Power" - Attack power and healing for wood-type allies is increased by 1.5 times.

Boo Mario
Skill: "Ghost Attack" - All balls turn into fire, wood, and water balls.
Leader Skill: "Ghost Power" - When attacking with three or more elements, allies' attack power is increased by 2.5 times.

Fire Mario
Skill: "Fire Ball" - Can be activated after 12 turns. When activated, it increases the attack of fire-type allies by 1.5.
Leader Skill: "Fire Power" - Attack power and healing for fire-type allies is increased by 1.5 times.

Penguin Mario
Skill: "Diving" - Changes light-type balls to water-type balls.
Leader Skill: "Ice Dance" - Attack power and healing for water-type allies is increased by 2 times.

Link

Xenoblade Chronicles 3D - even more screens and artwork




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